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<noinclude>
'''Strength in Adversity''' is a [[passive skill]] available exclusively to the [[Monk]], which improves healing effects when the Monk is low on health.
==Lore==
Not known yet.
==Design==
Healing effects are improved by 50% if the Monk is under 35% health.
===Level Requirement===
* '''[[Monk]]''': [[clvl|level]] 23
==Synergies==
No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
==Development==
{{Passive history notes}}
Strength in Adversity was first revealed in the July 2011 Press Event.
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage (Translated by Zediono)]
{{Skill navbox Diablo III|Monk}}
[[category:Monk skills]]
[[category:passive skills]]
[[category:skills]]
</noinclude>
<!-- When this page is transcluded, only the following section appears -->
<includeonly>
| [[File:Beta-d3icon.png|40px]]
| [[Strength in Adversity]]
| [[Healing]] effects are improved by <span style="color:cyan;">50%</span> if the Monk is under <span style="color:cyan;">35%</span> [[health]].
| 23
| Monk
|-
</includeonly>
'''Strength in Adversity''' is a [[passive skill]] available exclusively to the [[Monk]], which improves healing effects when the Monk is low on health.
==Lore==
Not known yet.
==Design==
Healing effects are improved by 50% if the Monk is under 35% health.
===Level Requirement===
* '''[[Monk]]''': [[clvl|level]] 23
==Synergies==
No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.
==Development==
{{Passive history notes}}
Strength in Adversity was first revealed in the July 2011 Press Event.
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage (Translated by Zediono)]
{{Skill navbox Diablo III|Monk}}
[[category:Monk skills]]
[[category:passive skills]]
[[category:skills]]
</noinclude>
<!-- When this page is transcluded, only the following section appears -->
<includeonly>
| [[File:Beta-d3icon.png|40px]]
| [[Strength in Adversity]]
| [[Healing]] effects are improved by <span style="color:cyan;">50%</span> if the Monk is under <span style="color:cyan;">35%</span> [[health]].
| 23
| Monk
|-
</includeonly>