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Black Ice (passive)

1,674 bytes added, 00:52, 8 August 2011
trait to passive
#REDIRECT '''Black Ice''' is a [[passive skill]] available exclusively to the [[Wizard]]. It increases damage done to targets frozen by the Wizard.  ==Lore==Not known yet.  ==Design==Damage dealt to frozen targets is increased by 20%. It's not known if this applies only to frozen targets, or to chilled targets as well. Since [[Champions]], [[Bosses]], and other players in [[PvP]] can not be frozen (just chilled) that seems to limit the utility of this skill a bit. Also consider that anything frozen can be refrozen and kept frozen, thus dying helplessly with or without bonus damage effects.  ===Classes===The [[Wizard]] acquires this skill at [[clvl|level]] 20.  ==Synergies==Wizard active spells that can freeze targets include:* [[Ice Armor]]* [[Frost Nova]] [[Ray of Frost]] and [[Blizzard]] only chill; they do not freeze. (Though perhaps a [[runestone]] might add that property, making them eligible for a bonus from Black Ice? This might be a useful passive for a [[Battle Mage]], since Ice Armor adds to armor as well as freezing melee attackers.  ==Development=={{Passive history notes}}Like many passive skills, Black Ice was moved directly from a [[trait]] of the same name when traits were changed back to passive skills in early 2011. Neither the name nor the function changed, though the stats may have been tweaked slightly.  * [[Black Ice (trait)]]- As a trait with slightly higher damage. See the [[traits]] page for more details on previous versions of all passive skills.   ==References==* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage (Translated by Zediono)]  {{Skill navbox Diablo III|Wizard}}
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