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Witch Doctor skills

760 bytes added, 14:22, 7 August 2011
fixed skill levels
All character skills have undergone considerable changes during development, with the biggest change coming before Blizzcon 2010, when skill trees and passive skills were removed from the skill listing and [[Traits]] were introduced. See the [[Witch Doctor skill archive]] for information about skill changes over time.
'''Essential Useful skill links:''' 
* [[Skill]]s - General skill design and mechanics.
** [[Witch Doctor traitsActive skill]]s - Skills where effects are activated by the player.** [[Passive skill]] s -Skills where effects are activated automatically, by the computer or by special events. ** [[Signature skill]]s - Passive bonuses and other character modificationsSkills that define characters.* [[Mana]] -- The Witch Doctor's energy [[resource]].* [[Runestones]] - Their huge impact on changing skills can not be over-emphasized.
* [[Witch Doctor skill archive]] - Removed Witch Doctor skills.
* [[RunestonesWitch Doctor traits]] - Their huge impact on changing - Passive skills can not be over-emphasized.* [[Signature skill]]s - Skills that define characters.* in Diablo III were called [[Active skilltraits]]s - Skills where effects are activated by the player.* [[Passive skill]]s - Skills where effects are activated automatically, by the computer or by special eventsfor a while before reverting back.
==Active Skills==
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestone]] information, blue quotes, and much more.
 
 
===Poison Dart===
[[Poison Dart]] is available at [[clvl|level]] 1.<br>
The Witch Doctor uses a blowpipe to fire a poison dart. A fairly slow attack that's hugely improved by runestones.
* '''Description:''' Fires a deadly poison dart that deals X-X poison damage and an additional X-X poison damage over X seconds.
===Plague of Toads===
[[Plague of Toads]] is available at [[clvl|level]] 12.<br>
The Witch Doctor summons several toads that hop forward like living [[Charged Bolt]]s and explode against enemies. Some dramatic [[runestone]] effects are known for this skill.
* '''Description:''' Release a handful of toads that explode on contact with an enemy, dealing poison damage.
===Grasp of the Dead===
[[Grasp of the Dead]] is available at [[clvl|level]] 23.<br>
A powerful curse, this one deals damage as well as slowing enemies for a short duration.
* '''Description:''' Hands reach out, slowing enemies by X% and dealing X-X damage per second for X seconds.
===Haunt===
[[Haunt]] is available at [[clvl|level]] 34.<br>
A ranged spell attack, this sics a ghostly entity upon the target, dealing [[DoT]]. The Haunt will seek a new target when its victim dies.
* '''Description:''' Haunt an enemy with a spirit dealing X arcane damage over X seconds. If the target dies, the spirit will automatically haunt another nearby target.
===Zombie Charger===
[[Zombie Charger]] is available at [[clvl|level]] 45.<br>
A zombie is summoned, which charges straight in the direction specified, melting into nothing and dealing poison damage to any targes along the way. A runestone can grant the infamous [[Zombie Bears]] effect.
* '''Description:''' A reckless, suicidal zombie deals X-X poison damage to all enemies in its way.
===Hex===
[[Hex]] is available at [[clvl|level]] 56.<br>
A curse of sorts, this one causes damage and blocks the afflicted's ability to attack.
* '''Description:''' Summon a fetish shaman for X seconds that will hex enemies into chickens. Hexed enemies are unable to perform offensive actions and will take X% additional damage.
===Corpse Spiders===
[[Corpse Spiders]] is available at [[clvl|level]] 67.<br>
Spiders emerge from a rotting zombie corpse and launch themselves at nearby enemies, dealing poison damage with their swarming bites.
* '''Description:''' Summon X spiders to attack nearby enemies.
===Horrify===
[[Horrify]] is available at [[clvl|level]] 78.<br>
A powerful curse, this one frightens nearby enemies into running away for a few seconds. The radius emanates from the Witch Doctor, not from the spot targeted when cast, so it only works on enemies who are very nearby.
* '''Description:''' Don a spectral mask that horrifies all enemies within X feet, causing them to run in fear for X seconds.
===Firebats===
[[Firebats]] is available at [[clvl|level]] 89.<br>
A short range spell attack, this sends flaming bats out in an [[Inferno]]-like spray, dealing damage to anything in their path.
* '''Description:''' A swarm of fiery bats burn enemies in front of you for X fire damage per second.
 
 
===Firebomb===
[[Firebomb]] is available at [[clvl|level]] 11.<br>
Previously known as Skull of Flame, this is a ranged attack that's thrown like a grenade. It deals explodes on impact, dealing considerable fire damage. The projectile is a human skull, filled with an explosive liquid.
* '''Description:''' Lob an explosive skull that deals X-X fire damage to all enemies caught in the explosion.
===Spirit Walk===
[[Spirit Walk]] is available at [[clvl|level]] 912.<br>
A powerful movement/escape skill, especially useful in the [[Battle Arena]]. The Witch Doctor leaves his physical body behind as a decoy and can run freely, invisible, for several seconds.
* '''Description:''' Enter the spirit realm, allowing unhindered movement for X seconds.
===Soul Harvest===
[[Soul Harvest]] is available at [[clvl|level]] 1114.<br>
A buff that increases the WD's spell damage based on how many enemies are nearby.
* '''Description:''' Feed on the life force of nearby enemies. Gain X% increased spell damage per enemy within X feet for X seconds.
===Sacrifice===
[[Sacrifice]] is available at [[clvl|level]] 1216.<br>
This skill causes a Mongrel to detonate in a huge spray of purple and pink smoke, dealing physical damage to all nearby enemies.
* '''Description:''' A nearby zombie dog explodes, dealing X damage to all enemies within X yards.
===Gargantuan===
[[Gargantuan]] is available at [[clvl|level]] 1418.<br>
A large, powerful zombie pet that [[tanks]] for the Witch Doctor.
* '''Description:''' Summon a large level X zombie follower to fight for you.
===Locust Swarm===
[[Locust Swarm]] is available at [[clvl|level]] 1619.<br>
A ranged spell attack, this sends out a cloud of locusts that swarm over enemies, eating their flesh from the bones. Locusts will [[chain]] between nearby enemies, potentially consuming numerous targets per cast.
* '''Description:''' A plague of locusts assault enemies dealing X damage per second over X seconds. The locusts will jump to additional nearby targets.
===Spirit Barrage===
[[Spirit Barrage]] is available at [[clvl|level]] 1821.<br>
A [[DfA]] attack that's never yet been shown publicly. [[Acid Cloud]] covers a small radius, so presumably this one has a larger radius.
* '''Description:''' A multitude of spirit bolts bombard enemies in the targeted area. Each bolt deals X-X arcane damage.
===Acid Cloud===
[[Acid Cloud]] is available at [[clvl|level]] 1922.<br>
Originally a Wizard spell, this one was moved to the Witch Doctor to provide a [[DfA]] attack with a small radius that melts the flesh from the bones of anything in the targeted area.
* '''Description:''' Acid rains down dealing an initial X-X poison damage followed by X-X poison damage per second to nearby enemies who remain in the area.
===Mass Confusion===
[[Mass Confusion]] is available at [[clvl|level]] 2124.<br>
A mind control spell that temporarily changes the alignment of some enemies.
* '''Description:''' Incite paranoia in enemies, causing some to fight for the Witch Doctor for X seconds.
===Big Bad Voodoo===
[[Big Bad Voodoo]] is available at [[clvl|level]] 2225.<br>
No description is available.
===Wall of Zombies===
[[Wall of Zombies]] is available at [[clvl|level]] 2427.<br>
One of the showier Witch Doctor skills to be displayed in the early announcement, this one causes a wall of zombies to erupt from the earth. The WoZ blocks the progress of enemies as well as dealing physical damage to anything in range.
* '''Description:''' Zombies erupt from the earth and attack nearby enemies for X damage per second.
===Fetish Army===
[[Fetish Army]] is available at [[clvl|level]] 2529.<br>
The Witch Doctor is able to summon Fetishes, versions of the monsters from Diablo II, to fight for him. Never yet publicly seen.
* '''Description:''' Summon an army of fetish creatures to fight by your side for X seconds.
 
 
'''Note:''' The level of every skill is tentative as of August 2011 and likely to change.
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'''Note:''' The listed levels of the passive skills are clearly a holdover of when they were traits and will change in the future.
 
 
==Development==
===Removed Skills===
* [[Poison Dart]]<br>
* [[Firebomb]]<br>
* [[Pit of Fire]]<br>
* [[Parasite]]<br>
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