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Long Reach

80 bytes added, 03:35, 6 August 2011
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Various [[Monk traits]] augment this skill. (Since most Monk skills depend on base weapon damage and probably attack speed, traits which enhance those, and not the skill specifically, are also listed here.)
* [[Precision]]: Increase melee damage for each point in dexterity.
* [[Intimidation (trait)|Intimidation]]: Increases damage done and reduces vendor costs.* [[Cruelty (trait)|Cruelty]]: Increases chance of critical strikes.* [[Weak Spot (trait)|Weak Spot]]: Increases critical strike damage.
* [[Rapid Strikes]]: Increases attack speed.
* [[Frenzied Attacks (trait)|Frenzied Attacks]]: Increases chance of critical strikes as well as their damage.
'''Note:''' The current [[trait]] list is very out-of-date and will no doubt be overhauled before game release.
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