Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Crafting

3 bytes added, 10:33, 17 July 2011
End Game Crafting
::'''Jay Wilson: '''The problem with that idea is that the D3 crafting system produces random items. So there won’t be high end crafted items that don’t have completely random properties.
Crafting is more like gambling was in D2. You know what type of item,but not the mods. So even the uber [[recipes]] you’ll have to make a ton of them to get one that’s really good. Even if crafting does make a lot of great same type of item, it would just devalue it since other people could probably do the same thing. We don’t think that’s a problem as long as crafted items are a small % of the overall [[high end]] items.
==Diablo II Crafting==
3
edits