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Quest

1,452 bytes added, 10:27, 4 July 2011
Diablo III Quests
In addition to the official quests, there are numerous smaller "Adventures" which play like mini-quests. See the section further down this page for more details on them.
Kevin Martens spoke on the variety of quests in Diablo III in an April 2011 interview. [http://www.atomicgamer.com/articles/1235/diablo-iii-interview]
 
<blue><font color="#FFFFFF"><b>Atomic Gamer:</b> Is there anything specifically from Diablo II that the team felt needed improvement and wanted to tweak for Diablo III?</font><br>
<b>Kevin Martens: </b>The questing and story. I think we’ve added way more quests, more variety of quests. We’ve randomized the quests, and have these sort of quests that are self contained. For example, if you enter a dungeon in Diablo III, there might be somebody standing at the entrance, like a treasure hunter, saying, “Hey, I heard stories about The Idol of Rygnar is hidden somewhere in this dungeon. Help me find it and you can share in the reward.” Then you go through the dungeon and protect this guy. Then you’ll find the idol and you’ll get the reward.
 
People will turn on you…you’re never quite sure what is going to happen. We’re adding all those random elements all over the world. There is way more quest content overall than Diablo II, period. Also, I think we wanted to do a much better job on the storytelling aspects, not just the cinematics, which are fantastic, but also in the storytelling itself, like more twists and turns, more interesting quests, more variety of experiences. That’s what we spent a lot of time on, and making the co-op nature of it better as well.</blue>
=Known Quests=