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End game
,→Max Clvl 60 Announcement
Diablo III's end game debate changed radically in September 2010, when the developers revealed that the maximum level characters could achieve in the game would be 60, rather than 99 (or 100) as they'd previously hinted. [http://diablo.incgamers.com/blog/comments/diablo-iiis-maximum-level-announced-60/]
::'''Bashiok: '''The 60 level cap we’re working with came from a lot of time and thinking about our content and how we want the experience to feel at every level. It so happens that it works for us really well.
::Of course it all comes down to an XP curve. We could, for instance, say the level cap in Diablo III is 60 and then pace that curve and gain out over what we estimate it took someone to reach 99 in Diablo II. Of course we wouldn’t do that but it should help illustrate that the time from 1-60 in Diablo II does not equal the amount of time it will take to reach 60 in Diablo III. 60 levels versus 99 levels doesn’t mean less content or less powerful characters, etc.
It's universally-speculated, thought not yet confirmed, that the maximum level of characters will rise in the expansion packs. This is done in many RPGs, most noticeably in World of Warcraft which began with a max level of 60, then saw it rise to 70, 80, and 85 in the first three expansions.
==Official Comments==