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→Skills: added missing parenthesis
The skills and their presentation evolved greatly during the game's development. See the [[skill tree]] article for a full pictorial history. As of Blizzcon 2010, skills are presented in a list and sorted into seven tiers that are unlocked at various character levels. All skills are [[active]], there are no prerequisites other than character level, and there are no synergies.
[[Traits]] were added during development in 2010, when all [[passive]] skills were removed from the skill trees. Traits are passives or masteries and boost general character traits, or specific skills. While many traits are shared between the classes, granting bonuses to [[attributes]] or other common properties such as [[Lucky]] (increased gold drops), or [[Pound of Flesh]] (increased [[health orb]] benefit), about half of the traits are unique to each class, providing specific bonuses just for that class.