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Hardcore

51 bytes added, 20:18, 2 May 2011
Arena PvP
==Arena PvP==
The current plan, as of late 2010, is for Hardcore dueling to work just like a PvM hardcore game (and not like the normal [[Arena]], where it's team-based, games last for 15 minutes, and the team with the most total round victories wins). In the Hardcore Arena, as initially planned, any death is the end of a character. There's no team play, and no best of 5 or 7, and no 15 minutes of play, as in the regular Arena. One death = no more character, whether that takes 10 seconds or 2 minutes, and whether that char's team wins after his death.
Jay Wilson enthused about instant perma-death Hardcore dueling at Blizzcon 2010, and @Diablo repeated that in November 2010. [http://diablo.incgamers.com/blog/comments/diablo-on-hardcore-pvp/]