Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Status effect

69 bytes added, 18:16, 2 May 2011
Types of Status Effects
* Slow: A slowed target moves or attacks at a slower speed than usual. This can be inflicted by many spells, including [[Slow Time]] and [[Entangling Shot]].
 
* Fear: A feared target will run in terror until the effect breaks.
The differences between some of the status effects may seem minimal, but the importance of them may also be amplified by something such as a trait. For instance, stun and freeze seem to have the same function, but if the Wizard has a trait that increases damage to frozen targets, then freeze would be a much more salient choice over a stun effect. There may also be a difference between similar status effects in terms of duration of the effect itself.<br>
3,382
edits