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This skill '''Dominate Aura''' was first revealed at [[BlizzCon 2010]], and it costs [[spirit]] to cast, which is built up by [[combo]] [[skills]].
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==References==
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'''Dominate Aura''' is a [[Monk]] Tier 4 [[Monk skills|skill]] unlocked at [[clvl|character level]] 10. The Monk activates an [[aura]] that increases damage received by enemies.<br>
This skill is one the Monk's [[aura]]s.
==Skill Design==
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree. This is the second [[aura]] available to the monk. This aura is interesting in that it does not increase the damage the player or his party inflicts like [[Diablo II]]'s [[Might]], but it increases the damage that enemies take. Since it is a flat rate, this aura is likely to be highly useful in [[Nightmare]] and [[Hell]] difficulties where the monsters may have high [[resist]]ances to different types of damage.<br><br> This is one of the [[aura]]s available to the Monk. Auras operate differently than in [[Diablo II]] where they are not a passive skill skills that simply require being the chosen skill on the hotbar. Auras in [[Diablo III ]] are active skills that need to be cast, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-cast to keep the effect, and if there are any cooldowns.<br><br>
==Development==
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==Media==
You can find pictures in the Diablo 3 III screenshot and picture gallery:* [http://diablo.incgamers.com/gallery/ Diablo 3 III screenshots and pictures]* [http://diablo.incgamers.com/gallery/showgallerysearch.php?cat=all&sikeywords=Dominate+Aura &cat=all '''Dominate Aura-''' specific gallery contents]
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
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==References==
* None yet.
{{Slave navbox Diablo III|Monk}}