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Taunt
,skill page consistancy
'''Taunt''' is a Tier IV 6 [[Barbarian_skill|skill]] from unlocked for the [[Barbarian]]'s at [[Juggernaut Skill TreeClvl|character level]]20, which forces enemies around the Barbarian to attack him, and [[debuff]] s their damage dealt.
|quantity= Cast
|effect= Circular [[AoE]]
|school= [[Physical]]|resource= [[Fury]]
|cost= Unknown
|cast-time= None
==Skill Design==
The Taunt [[skill]] is a warcry, and as such, is made to help you your character and your his allies. The [[debuff]] will help Barbarians with high damaging [[monster]]s, making them less of a threat. It can also be used to to catch pesky monsters like the [[Fallen]], if no [[Fallen Overseer|Overseer]] is present. Also, it can be used to help allies if they are attacked by monsters which they cannot handle themselves.
It is almost identical to the {{iw|Barbarian_Warcries#Taunt Diablo 2 II Taunt}}, except not lowering their armor. It is Unknown unknown if it will affect [[boss]]es, and will it cause them to switch targets? It could also just lower the boss damage?
==Skill Rank Table==
*'''Rank 1:''' Cause monsters to attack the taunter at close range for 6 seconds. Monsters do 55% less damage while taunted.
*'''Rank 2:''' Cause monsters to attack the taunter at close range for 6.5 seconds. Monsters do 60% less damage while taunted. (A)
*'''Rank 3:''' Cause monsters to attack the taunter at close range for 7 seconds. Monsters do 65% less damage while taunted. (A)
*'''Rank 4:''' Cause monsters to attack the taunter at close range for 7.5 seconds. Monsters do 70% less damage while taunted. (A)
*'''Rank 5:''' Cause monsters to attack the taunter at close range for 8 seconds. Monsters do 75% less damage while taunted. (A)
(A) = Assumed
==Trait [[Synergies=====Skill Synergies=]]==* [[Revenge]]: Running into a big group of enemies and using Taunt will make them weaker and force them to attack you, followed by Revenge which will cause damage to them all and heal you for a good amountNone known.
==Development==