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Halls of Agony

489 bytes added, 10:42, 8 January 2011
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[[Image:Leorics Dungeon Concept.jpg |thumb |400px |right |Concept art that seems to have been the inspiration for the Halls of Agony.]]The '''[[Halls of Agony''' ]] is a dungeon area within Diablo III that was first seen in the [[Blizzcon 2010]] demo. It is presumably part of [[Act I]], but the name is likely subject to change. The area served as the starting location for players in the [[PvM]] demo. Based on the quest information provided in the demo, it is part of [[King Leoric]]'s dungeon. The Halls of Agony were linked to another area: the [[Highlands Passage]]. <div style="clear:both;"></div>
==Theme/Style==
The [[Halls of Agony ]] dungeon has a distinctive, blood-red color scheme with a host of fiery elements. Metal grates along the floor emit a pulsing glow from beneath, as if embers were burning below. Some grates occasionally spew flames that can harm both the hero and [[monsters]] (see the associated images below). Furnaces are also found that have been built into the walls of the dungeon and serve as [[Monster Generators]]. Overall, the dungeon has the feel of a torture chamber - with various devices meant to cause agony (iron maidens, stretch racks, etc) strewn throughout.
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==Quests==
The quests that were featured in the [[Blizzcon 2010]] floor demo seemed temporary. Nevertheless, the [[Halls of Agony]] had one notable bonus quest - to slay the [[Cultist Grand Inquisitor]].
==Media==
File:HoA-Torture.png |Torture devices abound - Halls of Agony, indeed.
File:HoA-Furnace.png |A furnace serving as a monster generator - flaming zombies!
File:Leorics Dungeon Concept.jpg |Concept art that seems to have been the inspiration for the Halls of Agony.
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[[Category:Act 1]]
[[Category:Levels]]
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