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Witch Doctor

56 bytes added, 21:46, 7 December 2010
Mana Resource
==Mana Resource==
[[File:Arena-profile-m-wd.jpg|frame|Female WD profile.]]
The Witch Doctor is the only class in Diablo 3 who uses [[mana]] as a character resource. In this the WD is very conventional and familiar to people who played Diablo and Diablo 2. The character casts spells that cost X amount of mana, which regenerates over time, at a rate determined by various factors including total mana pool, item modifiers, and relevant skills. (Details are as of yet far from complete.)
But the key is that we don’t necessarily want to... we don’t want to cannibalize an existing gameplay mechanic. So when you take health globes that are already important, and you make them even more important, then that doesn’t really create gameplay. For the WD, the health globes weren’t that important a lot of times, since he very rarely took damage with his pets, so for him by enhancing his desire for health globes, we’re really putting gameplay where it wasn’t. So whatever we’re designing a class that’s what we look at.
 
==Class Background==