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→Original Rune Functions
Jay Wilson described the five types of runes during an interview from BlizzCon 2009. The quoted sections below are Jay's words: [http://pc.ign.com/articles/101/1017305p1.html]
* The Power Rune, which was renamed Force Rune, currently '''Crimson''': "One tends to be more damage-oriented."* The Multistrike Rune, which was renamed the Hydra Rune, currently '''Indigo''': "One tends to multiply effects, splits projectiles or bigger radiuses, things like that."* The Energy Rune, currently named '''Obsidian''': "One tends to be a very energy-efficient rune, so you cut down cost or in some way increases the benefit of the skill, so you get more for less."* The Lethality Rune, which was renamed Viper, currently '''Golden''': "One tends to be more focused on death effects, critical effects."* The Striking rune, currently '''Alabaster''': "And one of them we call just... the weird rune, which is our grab bag for anything unusual we want to stick on."Also known internally at Blizzard as the "Wildcard" rune.
Though all the names have changed, three of the functions remain largely intact. Most skills still benefit from a +damage rune, a multishot/strike rune, and a critical hit boosting rune. The wildcard rune is still very wild. The biggest change is that the former Energy rune is largely changed to a second wildcard rune, since changes to the [[resource]] systems made its former function largely obsolete.
===Hydra: The First Example===