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Serenity

1,951 bytes added, 18:56, 29 October 2010
Created page with ''''Serenity''' is a Tier 2 skill, which requires a clvl of 3. This is a spirit skill.<br> The Monk summons a holy shield to protect himself from damage. ==Back…'
'''Serenity''' is a [[Tier]] 2 [[skill]], which requires a [[clvl]] of 3. This is a [[spirit]] skill.<br>
The Monk summons a holy shield to protect himself from damage.



==Background==
{{Skillbox
|game= Diablo III
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|active= Active
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|ranks= 5
|user= Monk
|tree= Tier 2
|description= Create a shield to protect yourself from damage.
|type= Defensive
|quantity= NA
|effect= Damage Immunity
|school= Holy
|resource= Spirit
|cost= X
|cast-time= Instant
|duration= None
|cooldown= None
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}}
The Monk expends spirit energy to summon a [[holy]] shield which protects the caster from incoming damage. Serenity is the replacement for [[Impenetrable Defense]].


==Skill Design==
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree.


==Skill Rank Table==
* '''Rank 1:'''The Monk creates a shield that protects him from all incoming damage. Lasts X seconds.



==[[Rune|Skill Rune]] Effects==
* None known.


==Development==
This skill was first revealed at [[BlizzCon 2010]], and it costs [[spirit]] to cast, which is built up by [[combo]] [[skills]].

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==Trivia==
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==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery:
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=Serenity Serenity-specific gallery contents]



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==References==
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{{Skill_navbox_Monk}}
{{Skill_navbox}}
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