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Caster weapons do not spawn with melee weapon mods, such as +damage. They are intended to be used to boost spell casting, not as melee weapons, though they can be hit with, in a moment of desperation.
==Known Caster Weapons==
The following caster weapon types have been [[Known_Items_Listing|confirmed as returning]] in Diablo III. These weapons were seen in gameplay movies, during play demos at Blizzcon, or were mentioned by the Diablo 3 developers during various interviews. [http://diablo.incgamers.com/blog/comments/more-melee-weapon-types/]
* [[Daggers]] -- A wand-like mage weapon, distinct from swords in Diablo 3.
* [[Orbs]] -- A Wizard-only item that's held in the off-hand. Not used for blocking; just bonus properties.
* [[Staves]] -- Short staves are like larger wands, and can be held one-handed by spell-casters. Longer combat staves are [[Monk]] weapons.
* [[Wands]] -- Wizards and Witch Doctors only.
All are subject to change, as the [[itemization]] process continues.
[[category:weapons]]
[[category:caster Weaponsweapons]]