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Brian Morrisroe

4 bytes removed, 16:35, 16 March 2010
Blizzard Employment
Mtv MultiPlayer Blog, August 2008 [http://multiplayerblog.mtv.com/2008/08/07/blizzard-diablo-iii-new-art-director/]
::[[Jay Wilson]]: If you want to blame anyone for the rainbows [bright colours] you'd blame our art director Brian [Morrisroe]. Because Brian is more the person who drove the art style into where it is. But it didn't really come directly from him. What he brought to the art team was concepts and ideas - the idea of contrast, the idea of using color more, the idea of going for a more stylized look.''
Videogamer.com, September 2008 [http://www.videogamer.com/pc/diablo_3/preview-1253.html].
::There's been a bit of controversy about the art style of Diablo 3, in terms of negative fan reactions online. Was there any link between this and the departure of Art Director Brian Morrisroe? ::Jay Wilson: It actually had nothing to do with the project. His leaving was amiable and we actually still speak to him fairly frequently. He left to form a start-up company outside of the games industry - he had an opportunity he couldn't pass up, a once-in-a-lifetime kind of deal. I hated to see him him go because he was so good for the team and was such good art director, but he felt that this was a fairly safe point for him to depart because our art style was fairly established and our art lead is fairly strong. So while I can't say that it's helped the project to have him leave, I think it's done as minimal damage as a departure like this could. It's certainly nothing to do with the art style controversy, and our art direction will not change.
:Jay Wilson: It actually had nothing to do with the project. His leaving was amiable and we actually still speak to him fairly frequently. He left to form a start-up company outside of the games industry - he had an opportunity he couldn't pass up, a once-in-a-lifetime kind of deal. I hated to see him him go because he was so good for the team and was such good art director, but he felt that this was a fairly safe point for him to depart because our art style was fairly established and our art lead is fairly strong. So while I can't say that it's helped the project to have him leave, I think it's done as minimal damage as a departure like this could. It's certainly nothing to do with the art style controversy, and our art direction will not change.
===Booyah CCO===