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From Diablo Wiki
Monk
,→Development
As of December 2009, the female version of the Monk has not been revealed and there's no indication that she soon will be. There will be male and female versions of all the characters, but Blizzard has reported that the concepting of the female monk was tricky to get right, hence the delay.
===Hellfire Monk?===
[[File:Monk-hellfire.jpg|frame|Hellfire Monk]]
Despite the fact that the official expansion pack for Diablo, {{iw|Hellfire Hellfire}}, added a fourth character called the {{iw|Monk Monk}}, the D3 Team has repeatedly insisted that there is no connection between the two characters, either in design or lore.
Here's what Julian Love and Kevin Martens said on that topic at Blizzcon 2009. [http://www.gameplanet.co.nz/pc/games/156898.Diablo-III/features/133759.20090831.BlizzCon-Diablo-III-devs-discuss-design-decisions-direction-depth-drops/]
::''GamePlanetNZ: Diablo: Hellfire (the 1997 expansion by Synergistic Software) was obviously not a Blizzard game, but I have to ask about the Monk, because it appeared in Hellfire - did you guys look at Hellfire and draw any kind of inspiration from what they did with the Monk in that?''
::'''Julian Love:''' We can't really talk about non-Blizzard games usually...
::''GP: So it's no relation at all?''
::'''Kevin Martens:''' No, the monk is much more inspired by... - it's a pretty disparate group of influences, but for example on the gameplay side a pen-and-paper monk from D&D (Dungeons & Dragons), it's kinda like that for the early inspiration. And obviously kung fu movies, Jackie Chan all that sort of stuff, Once Upon a Time in China, many, many things from there. He's a got a bit of that Eastern European monastic thing, as far as cultural development goes.
::There's the fighting game mechanic, his combo system. So the way we try to do it is we take something that's archetypal - in this case, a fast but weaker melee character - but we try to put twists on it, with the culture, with the moves, with every aspect of this we can, we try to give it something fresh and interesting. So if we're going to introduce a new class, you know, it's not just the "assassin" by another name, it has some similarities to that but there's enough different about it that he not only plays differently but he feels different, and looks and fits into the world differently as well. We have't met anyone from his part of the world in the game before, so he's actually expanding the universe and the story as well.
Diablo 3 community manager [[Bashiok]] drove this point home a month later: [http://diablo.incgamers.com/blog/comments/bashiok-on-the-monk-and-cluttered-visuals/]
::''I seem to recall reading and hearing on various parts of blizzards sites and on the forum itself that aside from the Barbarian that they wouldn’t be bringing back any more old classes. However they announce the Monk... He’s from Diablo Hellfire, while technically not a Diablo 2 character (and I think Hellfire was someone else’s project) hes still known in the Diablo universe. So why did blizzard tell us no more old classes then throw us a curve ball in the Monk?
::'''Bashiok:''' It’s not a recognized part of the Diablo franchise, and to be honest it is so much so not recognized, that when people asked about returning classes in the Q&A’s and in some of the press interviews the Hellfire expansion just wasn’t in anyone’s minds.
::Plus, it isn’t the same class. We aren’t taking an old class and updating it. The monk from Hellfire, and in fact the story and content of Hellfire, doesn’t exist as far as game lore and story is concerned going into Diablo III.
::They happen to share a name, the same as all of the other monk classes that have existed in all other RPG’s since the beginning of time. It doesn’t mean they’re related kit/story/flavor wise.
==Trivia==