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WWI 2008: D3 Design Fundamentals Panel

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The second ''Diablo III'' panel at the 2008 WWI was held Saturday afternoon. This panel began with a 30 minute presentation on the design concepts behind ''Diablo III'', then concluded with a Q&A session.
 
''(This presentation had a lot of talking and explaining, and as such this transcript is not verbatim. These are notes, covering everything that was discussed, but without all the transitional sentences and verbal digressions.)''
=Panel Information=
=The Presentation=
 
''(This presentation had a lot of talking and explaining, and as such this transcript is not verbatim. These are notes, covering everything that was discussed, but without all the transitional sentences and verbal digressions.)''
'''Jay Wilson:''' This presentation will focus on our game design philosophy for D3. What our core focus is. We're starting a little bit late, so we might rush a little to save time for questions.