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Using the skill with no target spotted will make the mage raise her hand and summon a fire sphere that is as big as her head. Pressing the skill button with no target again will summon another fire sphere. The maximum count of fire spheres is three. The fire spheres fly around and when they touch an enemy /they are homing to target automatically/ he ignites and burns like a torch.
When you have summoned some fire spheres, select a target and press the skill button again - the fire spheres fly forming a spiral /triple, double or single/ and strike the enemy like a fireball. Accordingly the explosion is triple, double or single depending on the count of the fire spheres. The explosion has a splash damage and affects a group of enemies. After that you gonna have to summon new fire spheres. The damage is fire and magical. Costs mana per fire sphere and launching the spheres also costs mana.
Adding points to the skill will increase the fire and magical damage when the spheres fly around and when they fly like a fireball. Maybe the mana cost should decrease /not sure/.