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'''''Lore''': When surrounded by enemies, an alchemist can utilize the foul nature of this fundamental substance to create putrid clouds of sulfur that quickly spread through the area. So powerful is the sulfur that it drives enemies away simply by the noxious odor.''
> '''Muriatic Acid''' - Active Skill. Increases weapon damageof targets in area, but has a chance to lower weapon’s durability.'''''Lore''': Not above conventional weaponry, an alchemist in combat can imbue his a weapon with corrosive acid that eats into the flesh of his wounded enemy. The strength of the acid greatly increases the damage of an attack, but also damages the weapon itself – slowly eating into it and degrading its durability.''
> '''Tempered Vial''' - Passive Skill. Increases the splash radius of all Potion skills.
> '''Panacea''' - Passive Skill. Increases effect of non-skill potions.
> '''Quintessence''' - Passive Skill. Increases duration that enemy affected by Aether continues to give health to caster and allies when nearby.
====Hex Field Skills====
> '''Greater Logic''' - Passive Skill. Increases the base mana gained in proportion to character level.
> '''Gematria''' - Passive Skill. --- (To be determined - may deal with runes and /or items' magic effects)
> '''Equilibrium''' - Passive Skill. Alchemist receives % mana in proportion to his/her life at any given moment.
> '''Astral Force''' - Passive Skill. Increases the attack speed and chance of critical strike for Archeus doppelgangers.
> '''Transcendence''' - Passive Skill. Alchemist receives % bonus to Defense when mana is below 5%.
> '''Order''' - Passive Skill. Lowers cost of all Hex Field skills.
'''''Lore''': Manifesting this rarely seen phenomenon, an alchemist can hurl a sphere a burning electrical energy. The sphere releases arcs of lightning onto any enemy in its path and detonates in a deadly blast when it reaches its destination.''
> '''Phantom Pain''' - Passive Skill. When an enemy receives critical strike, it continues to lose health realated to % of critical strike damage per second for over 5 seconds.
> '''Amnesia''' - Passive Skill. Increases the chance that enemy will disengage attacking after being struck by melee attack.
> '''Elemental Refinement''' - Passive Skill. Increases the attack damage and life of Elementals.
> '''Theurgy''' - Passive Skill. --- (To be determined)Increases all spell damage by % when Alchemist's life is below %.
> '''Amalgamation''' - Passive Skill. Alchemist and allies receive % increased attack damage and % increased defense for 15 seconds when touched by Prima Materia tendril. The increased damage is in proportion to the attack damage of Prima Materia.
'''[[Tier 5 Skills:]]'''