Fanmade:Ranger
The Ranger excels in ranged weaponry, with quite a few updates on the Amazon from [Diablo 2]. With a tree for projectiles (bows and crossbows), a tree for thrown weapons (javelins and boomerangs), and an enhancement tree that will enhance both of the other two trees, this character class allows quite a variety of builds centered around a well-rounded ranged attacker.
Contents
Background
Diablo III Class [e] | |
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Ranger
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Role: | Ranged Attacker |
Primary Attributes: | Willpower |
Skills and Traits | |
Origin: | Unknown |
Affiliation: | Unknown |
Friends: | Unknown |
Foes: | Unknown |
Use this space to fill up with a lore background description of the class. Feel free to create subheadings if specific topics need extra attention.
If it starts to become pages and pages, you might want to shorten it and make a new lore article, something like Wizard (lore).
Class Design
Explain the basic design of the class. Why is it made, what does it do, what motivates it, and how would you describe it best so people understand the fundamentals of the class? Adding quotes from Blizzard is ok, but better if you write your own.
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Attributes and Skills
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Attributes
Starting Attributes
Attribute Increase Per Level
Wizard Skills
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The wizard skills are arranged into to three distinctive skill tree categories:
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.
For the individual tree headlines, try to include a 150px example image to the left that shows a typical spell from that skill tree. Write a short (but not too short) description of the skill tree. Replace text as necessary.
Storm Skills
The Storm tree skills specialize in the power of the heavens, making the wizard wield electrical energy and casting forth the fierce cold of a blizzard accompanied by the harsh freezing wind. The storm elements also protect and enhance the armour and the power of a wizard.
Arcane Skills
The Arcane tree skills consists of many classical pen and paper RPGs, including time distortions, Disintegrate, and other magical forces that are not related to elements like Fire, Ice, Lightning. This tree is also good at enhancing or manipulating other spells known by the Wizard.
Conjuring Skills
The Conjuring tree skills summons in protection or offence from other planes of existence. This is where the classic Hydra spell is located, as well as the powerful meteor. The tree can also be used to increase or modify other spells, similarly to the Arcane tree.
Development
Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the skills article.
Trivia
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Media
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You can find pictures in the Diablo 3 screenshot and picture gallery:
Wizard vs King Leoric
Wizard casting Disintegrate
References
Link to the Abd al-Hazir entry here, and/or other sources used to write the article.