Patch 2.0.1
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Diablo III Patch 2.0.1 - v.2.0.1.22044 - 25 February 2014. [1]
Contents
General
- Pools of Reflection have been added to the game
- Pools of Reflection provide a 25% bonus to experience
- This bonus persists until you reach a set amount of bonus experience (equal to approximately 10% of the current amount of Paragon experience needed to reach the next Paragon level) or your character dies
- Gathering additional Pools of Reflection bonuses increases the amount of total experience bonus a character can receive until character death, stacking up to 10 times
- This experience bonus persists on logout
- Nephalem Glory has been added to the game
- Occasionally during battle, monsters will drop Power Globes when damaged or killed
- Power Globes grant the Nephalem Glory buff, which causes players to deal additional damage in the form of golden lightning bolts and increases their movement speed for a short time
- This buff can stack up to three times
- New hero stats have been added to the game
- These include Toughness, Healing, Splash Damage, Cooldown Reduction, and Resource Cost Reduction
- Life Steal has been redesigned and is now less effective at higher character levels
- At level 60, Life Steal is reduced to 10% effectiveness
- Players now have the ability to resurrect in multiple places when they die in Normal (non-Hardcore) games
- You may choose to either resurrect at your body, in town, or at the last checkpoint you encountered
- Players may not resurrect at their body during a Boss encounter
- Players may only resurrect at their body a maximum of three times in a row
- Player hit boxes have been adjusted to more closely represent character models
- Both male and female models of the same class share the same size hit box
- Followers now automatically level with characters
- Quests now occasionally grant item rewards when completed during the leveling process
- Gold can no longer be traded
- Nephalem Valor has been removed from the game
- Graphics engine has been updated to support reflections
- Reflections can be turned on in the Options > Video menu
- Note: This setting is not recommended for players running minimum system specifications
Bossess
- Many bosses have had their mechanics revisted and retuned
- The following bosses have received the largest changes to their encounters:
- In addition, the enrage timers for the following Bosses will only be enabled in Torment I and above:
Classess
Barbarian
Active Skills
- Decreased Fury per Attack from 8 to 6
- Increased damage from 165% to 170% weapon damage
- Removed knockback effect
- Skill Rune - Onslaught
- Increased total reverberation damage from 50% to 80%
- Skill Rune - Punish
- Lowered the damage increase from 8% to 4% for 5 seconds
- Skill Rune - Instigation
- Damage type changed from Physical to Fire
- Now Increases Fury generated per Attack to 8
- Skill Rune - Pulverize
- Increased shockwave damage from 38% to 70% weapon damage
- Damage type changed from Physical to Fire
- Increased damage from 140% to 150% weapon damage
- Skill Rune - Rupture
- Increased explosion damage from 85% to 160% weapon damage
- Damage type changed from Physical to Fire
- Skill Rune - Reaping Swing
- Decreased fury gained from each enemy hit from 3 to 1
- Damage type changed from Physical to Fire
- Skill Rune - Scattering Blast
- Increased knockback from 9 to 10 yards
- Increased damage from 60% to 80% weapon damage
- Skill Rune - Broad Sweep
- Increased damage from 175% to 210% weapon damage
- Damage type changed from Physical to Lightning
- Increased damage from 110% to 120% weapon damage
- Skill Rune - Sidearm
- Increased damage from 110% to 130% weapon damage
- Skill Rune - Triumph
- Has been removed from the game
- New Skill Rune - Berserk
- Increases the duration of the Frenzy effect to 10 seconds
- Skill Rune - Smite
- Increased chance to call down lightning from 20% to 30%
- Damage type changed from Physical to Lightning
- Skill Rune - Maniac
- Lowered damage increase from 4% to 2.5% per stack of Frenzy
- Damage type changed from Physical to Fire
- No longer costs Fury
- Now generates 6 Fury per attack
- No longer slows enemies
- Increased damage from 130% to 150% weapon damage
- Now unlocks at Level 17 (previously 14)
- Skill Rune - Mighty Throw
- Increased damage from 169% to 210% weapon damage
- Damage type changed from Physical to Lightning
- Skill Rune - Ricochet
- Decreased ricochet range from 20 to 15 yards
- Damage type changed from Physical to Fire
- Skill Rune - Throwing Hammer
- Reduced chance to stun from 50% to 30%
- Lowered stun duration from 1.5 seconds to 1 second
- Skill Rune - Stupefy
- Reduced chance to Confuse from 20% to 15%
- Reduced duration of Confusion from 6 seconds to 3 seconds
- Skill Rune - Dread Bomb
- Has been removed from the game
- New Skill Rune - Balanced Weapon
- Increases Fury generated per attack to 8
- Damage type becomes Fire
- Increased damage from 325% to 535% weapon damage
- Skill Rune - Rolling Thunder
- Increased damage from 275% to 505% weapon damage
- Skill Rune - [[Smash
- No longer strikes a smaller area]]
- Increased damage from 406% to 640% weapon damage
- Damage type changed from Physical to Fire
- Skill Rune - The Devil's Anvil
- Damage type changed from Physical to Cold
- Skill Rune - Thunderstrike
- Reduced stun duration from 3 to 2 seconds
- Damage type changed from Physical to Lightning
- Skill Rune - Birthright
- No longer has a chance to drop treasure
- Increased base damage from 925% to 1000% weapon damage
- Skill Rune - Blood Lust
- Skill has been reworked
- Heal for 0.5% of your maximum Life per second for each affected enemy
- Skill Rune - Lacerate
- Increased damage from 903% to 1350% weapon damage
- Skill Rune - Mutilate
- Increased movement speed reduction from 60% to 80%
- Skill Rune - Bloodbath
- Increased damage from 100% to 1000% weapon damage
- Damage increased from 240% to 550% weapon damage
- Now knocks enemies into the air instead of back
- Skill Rune - Stagger
- Chance to stun increased from 70% to 80%
- Stun duration lowered from 1.5 seconds to 1 second
- Damage type changed from Physical to Lightning
- Skill Rune - Shattered Ground
- Damage increased from 288% to 710% weapon damage
- Changes the knock up effect to a 5 yard knockback
- Skill Rune - Rumble
- Increased damage from 60% to 230% weapon damage
- Skill Rune - Strength from Earth
- No longer reduces Fury cost
- Skill has been reworked
- Gain 1% of your maximum Life for every enemy hit
- Skill Rune - Cracking Rift
- Has been removed from the game
- New Skill Rune - Permafrost
- Create a sheet of Frost that deals 710% weapon damage as Cold and Slows enemies by 60% for 2 seconds
- Damage increased from 145% to 275% weapon damage
- Skill Rune - Dust Devils
- Damage increased from 40% to 80% weapon damage
- Skill Rune - Hurricane
- Skill has been reworked
- Pull enemies from up to 35 yards away towards you while Whirlwinding
- Skill Rune - Blood Funnel
- Life restored on Critical Hits reduced from 2% to 1% of your maximum Life
- Skill Rune - Wind Shear
- Damage type changed from Physical to Lightning
- Skill Rune - Volcanic Eruption
- Increased damage from 189% to 325% weapon damage
- No longer has a cooldown
- No longer generates Fury
- Now costs 25 Fury
- No longer reduces target's movement speed
- Increased damage from 185% to 500% weapon damage
- Now pierces enemies
- Now unlocks at Level 26 (previously 9)
- Skill Rune - Grappling Hooks
- Has been removed from the game
- New Skill Rune - Ranseur
- Enemies hit are knocked back 5 yards
- Unlocks at Level 29
- Skill Rune - Skirmish
- Has been removed from the game
- New Skill Rune - Jagged Edge
- Increases the damage to 640% weapon damage as Fire.
- Skill Rune - [[Dread Spear
- Has been removed from the game
- New Skill Rune - Boulder Toss
- Expend all remaining Fury to deal 20% weapon damage for every point of Fury expended to enemies within 9 yards of the impact location
- Unlocks at Level 48
- Skill Rune - Harpoon
- Skill has been reworked
- Add a chain to the spear to drag all enemies hit back to you and Slow them by 60% for 1 second
- Now unlocks at Level 34 (previously 39)
- Skill Rune - Rage Flip
- Skill has been reworked
- Add a chain to the spear to throw all enemies hit behind you and Slow them by 60% for 1 second
- Now unlocks at Level 59 (previously 49)
- Increased range from 12 to 14 yards
- Skill Rune - Deafening Crash
- Increased amount of enemy movement speed slowed from 60% to 80%
- Increased duration of Slow from 3 to 8 seconds
- Damage type changed to Cold
- Skill Rune - Trembling Stomp
- Increased damage from 76% to 575% weapon damage
- Damage type changed to Fire
- Skill Rune - Avalanche
- Has been removed from the game
- New Skill Rune - Jarring Slam
- Enemies hit have a 10% chance to drop a health globe
- Damage increased from 85% to 180% weapon damage
- Skill Rune - Iron Impact
- Additional Armor gained reduced from 100% to 50% per enemy hit
- Skill Rune - Toppling Impact
- Now also increases the damage done by Leap to 450%
- Reduced movement speed increase from 40% to 30%
- Skill Rune - Marathon
- Reduced movement speed increase from 50% to 40%
- Reduced movement speed increase duration from 5 seconds to 4 seconds
- No longer generates Fury
- Cooldown increased from 10 seconds to 30 seconds
- Damage reduction reduced from 65% to 50%
- Skill Rune - Bravado
- This skill has been reworked
- Breaks the effects of Stun, Fear, Immobilize, and Slow when Ignore Pain is activated
- Skill Rune - Ignorance is Bliss
- This skill has been reworked
- While Ignore Pain is active, gain 826 Life per Fury spent
- Increased cooldown from 10 seconds to 12 seconds
- Increased damage dealt from 165% to 380% weapon damage
- Now unlocks at Level 9 (previously 26)
- Skill Rune - Storm of Steel
- Increased damage from 50% to 380% weapon damage for each axe
- Now unlocks at Level 15 (previously 29)
- Skill Rune - Killing Spree
- Reduced bonus Critical Hit Chance from 10% to 8%
- Reduced duration of bonus Critical Hit Chance from 6 seconds to 5 seconds
- Damage type changed from Physical to Lightning
- Now unlocks at Level 23 (previously 26)
- Skill Rune - Crushing Advance
- Increased duration of damage reflect from 4 seconds to 5 seconds
- Now unlocks at Level 32 (previously 42)
- Skill Rune - Momentum
- Reduced Fury generated per enemy hit from 12 to 5
- Now unlocks at Level 39 (previously 48)
- Skill Rune - Revel
- This skill has been reworked
- Increases damage of Overpower to 760% weapon damage as Fire
- Now unlocks at Level 49 (previously 59)
- Reduced amount of damage healed from 5% to 2% of maximum Life
- Skill Rune - Vengeance is Mine
- Has been removed from the game
- New Skill Rune - Blood Law
- Increase healing to 4% of maximum Life for each enemy hit
- Skill Rune - Best Served Cold
- Reduced Critical Hit Chance increase from 10% to 8%
- Reduced Critical Hit Chance duration from 12 seconds to 6 seconds
- Skill Rune - Retribution
- Increased damage from 286% to 480% weapon damage
- Damage type changed from Physical to Fire
- Skill Rune - Grudge
- Damage type changed from Physical to Lightning
- Skill Rune - Provocation
- This skill has been reworked
- Increase the maximum number of charges to 3
- Increased damage from 195% to 360% weapon damage
- Skill Rune - Battering Ram
- Increased damage from 283% to 760% weapon damage
- Damage type changed from Physical to Fire
- Skill Rune - Stamina
- Fury generated per target hit increased from 8 to 10
- Skill Rune - Bull Rush
- All targets hit are now stunned instead of only targets that are critically hit
- Skill Rune - Dreadnought
- This skill has been reworked
- All enemies hit are pulled to your destination
- Now unlocks at Level 14 (previously 17)
- Skill Rune - Intimidate
- Movement speed reduced increased from 30% to 60%
- Skill Rune - Falter
- Attack speed reduction increased from 15% to 20%
- Skill Rune - Demoralize
- Taunt duration increased from 3 seconds to 4 seconds
- Skill Rune - Terrify
- Increased chance to Fear from 35% to 100%
- Increased Fear duration from 2.5 seconds to 3 seconds
- Reduced damage increase from 15% to 10%
- Skill Rune - Marauder's Rage
- Damage bonus increase lowered from 30% to 15%
- Skill Rune - Ferocity
- This skill has been reworked
- Increases the duration of Battle Rage to 300 seconds
- Skill Rune - Swords to Ploughshares
- Increased chance to cause enemies to drop Health Globes from 5% to 8%
- Skill Rune - Into the Fray
- This skill has been reworked
- Gain 1% Critical Hit Chance for each enemy within 10 yards while under the effects of Battle Rage
- Skill Rune - Charge!
- Increased Fury gained from 40 to 50
- Skill Rune - Invigorate
- Increased Life regeneration from 620 to 2025 per second
- Cooldown reduced from 120 seconds to 60 seconds
- Damage increased from 2000% to 2600% weapon damage
- Skill Rune - Giant's Stride
- Damage increased from 65% to 160% weapon damage
- Skill Rune - Chilling Earth
- Now Freezes enemies instead of Slowing
- Skill Rune - The Mountain's Call
- Reduced cooldown from 105 seconds to 50 seconds
- Damage type changed from Fire to Lightning
- Skill Rune - Aftershocks
- Has been removed from the game
- New Skill Rune - Molten Fury
- Increase Earthquake's damage to 4500% weapon damage as Fire
- Skill Rune - Path of Fire
- Has been removed from the game
- New Skill Rune - Cave-In
- All enemies within 24 yards are pulled in towards you
- No longer costs Fury
- Damage increased from 60% to 180% weapon damage
- Talic can now also use Leap Attack
- Korlic can now also use Furious Charge
- Madawccan now also use Seismic Slam
- Skill Rune' - The Council Rises
- This skill has been reworked
- The Ancients deal 360% weapon damage as Fire with each attack
- Skill Rune - Duty to the Clan
- Duration increased from an additional 20 seconds to 45 seconds
- Ancients now also gain 200% Armor
- Skill Rune - Korlic's Might
- Has been removed from the game
- New Skill Rune - Ancients' Blessing
- Heal for 65% Life when the Ancients are called
- Skill Rune - Madawc's Madness
- Has been removed from the game
- New Skill Rune - Ancients' Fury
- Gain 3 Fury every time an Ancient deals damage
- Skill Rune - Talic's Anger
- Has been removed from the game
- New Skill Rune - Together as One
- 50% of all damage dealt to you is instead divided evenly between the Ancients. The Ancients' damage turns into Lightning
- No longer costs Fury
- Increased duration from 15 seconds to 20 seconds
- Skill Rune - Arreat's Wail
- No longer knocks back enemies
- Increased damage from 430% to 3400% weapon damage
- Skill Rune - Insanity
- Reduced increased damage from 100% to 50%
- Skill Rune - Slaughter
- Increased damage from 155% to 300% weapon damage
- Skill Rune - Striding Giant
- Dodge bonus increased from 60% to 80%
- Skill Rune - Thrive on Chaos
- This skill has been reworked
- While active gain 826 Life per Fury Spent
Passive Skills
- No longer increases the chance to find Health Globes
- Decreased additional Life from Health Globes from 100% to 50%
- This skill has been reworked
- You deal 40% additional damage to enemies below 30% health
- Reduced amount of Armor gained from 100% to 50% of your Vitality
- Reduced Swords/Daggers bonus from 15% to 8% increased damage
- Reduced Maces/Axes bonus from 10% to 5% Critical Hit Chance
- Reduced Polearms/Spears bonus from 10% to 8% attack speed
- Reduced Mighty Weapons bonus from 3 to 1 Fury per hit
- Reduced Life regeneration from 2% to 1% of maximum Life per second
- This skill has been reworked
- Each point of Fury spent heals you for 116 Life. Heal amount is increased by 1% of your Health Globe Healing Bonus
- Reduced Fury generation bonus from 20% to 10%
- Reduced Fury gain from 3 to 2
- This skill has been reworked
- Increase the damage of Weapon Throw and Ancient Spear by 25% against enemies more than 20 yards away from you
- Ability now activates at 35% Life, up from 20%
- Reduced damage increase from 30% to 20%
- Increased the reduction of control impairing effects from 20% to 30%
- Increased Life recovery from 15% to 20%
- Reduced Earthquake cooldown reduction from 30 seconds to 15 seconds
Demon Hunter
References
- ↑ Patch 2.0.1 Patch Note - Blizzard Entertainment, 25/02/2014