Reaper of Souls Beta Patch 2.0.0.219

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Reaper of Souls beta - v.2.0.0.21962 - 12 February 2014. [1]


Below you will find the most current Closed Beta patch notes for Reaper of Souls.

ATTENTION: Please note that the Closed Beta also includes all changes from the PTR.


General

  • Bug Fix: Quest rewards are now properly provided when completing key quests in Act V


Adventure Mode

  • Horadric Scrolls have been removed from the game
We were not happy with the current implementation and functionality of scrolls and would like to revisit this mechanic in a future patch
  • Gold rewards have been reduced for all bounties
Experience and gold rewards for Dungeon Clear bounties were reduced by a greater value
  • Bug Fix: Resolved an issue where accepting a placeholder message that popped up when interacting with Asheara in Act II would cause the client to disconnect


Classes

Barbarian

Passive Skills

Reduced Fury generation from 40 to 35


Crusader

Active Skills

Base ability cooldown increased from 20 to 25 seconds
Skill Rune - Ramming Speed
Damage increased from 350% to 475% weapon damage per second
Skill Rune - Nightmare
Damage increased from 150% to 550% weapon damage per second
Skill Rune - Draw and Quarter
Damage increased from 20% to 125% weapon damage per second
Skill Rune - Zealous Glare
Wrath per target reduced from 12 to 9
Skill Rune - Divine Well
Damage for subsidiary bolts reduced from 32% to 20%
Damage ticks more consistently with less random variance
Skill Rune - Heaven's Tempest
Damage increased from 65% to 150% damage per second in the pool area
Skill Rune - Thunderstruck
Damage reduced from 50% to 40%
Skill Rune - Burning Wrath
Damage increased from 85% to 95%
Base ability cooldown reduced from 120 seconds to 90 seconds


Passive Skills

Movement speed penalty increased from 10% to 15%


Demon Hunter

Active Skills

Increased base skill damage of the rockets from 30% to 40% weapon damage
Skill Rune - Personal Mortar
Increased damage of mortars from 135% to 150% weapon damage
Skill Rune - Seethe
Reduced Hatred gain per second from 15 to 10
Skill Rune - From the Shadows
Increased the damage of the shadows from 80% to 120% weapon damage


Monk

Active Skills

All Runes
Reduced cooldown to 60 seconds
Reduced Spirit Regeneration per Second to 20


Items

  • Life per Wrath Spent and Wrath Regen now roll at double the amount on a 2-Handed Flail as on a 1-handed Flail or Crusader Shield
  • Imperial Gems should now properly drop in Master and above difficulty settings


Crafting

Enchanting
  • Enchanting costs for all items have received a tuning pass to better match income rates
  • The gem cost to enchant Legendary Rings or Amulets has been reduced from a Royal to a Flawless Imperial gem
  • Bug Fix: Fixed an issue where the base gold cost of enchanting rare items was being multiplied twice by the level of the item
Transmogrification
  • The cost to transmogrify an item to look like a Legendary has been reduced from 500,000 gold to 50,000 gold



References

  1. [Official Patch 2.0.0.219 Patch notes - Blizzard Entertainment, 12/02/2014