Reaper of Souls Beta Patch 2.0.0.219
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Reaper of Souls beta - v.2.0.0.21962 - 12 February 2014. [1]
Below you will find the most current Closed Beta patch notes for Reaper of Souls.
ATTENTION: Please note that the Closed Beta also includes all changes from the PTR.
Contents
General
- Bug Fix: Quest rewards are now properly provided when completing key quests in Act V
Adventure Mode
- Horadric Scrolls have been removed from the game
- We were not happy with the current implementation and functionality of scrolls and would like to revisit this mechanic in a future patch
- Gold rewards have been reduced for all bounties
- Experience and gold rewards for Dungeon Clear bounties were reduced by a greater value
- Bug Fix: Resolved an issue where accepting a placeholder message that popped up when interacting with Asheara in Act II would cause the client to disconnect
Classes
Barbarian
Passive Skills
- Reduced Fury generation from 40 to 35
Crusader
Active Skills
- Base ability cooldown increased from 20 to 25 seconds
- Skill Rune - Ramming Speed
- Damage increased from 350% to 475% weapon damage per second
- Skill Rune - Nightmare
- Damage increased from 150% to 550% weapon damage per second
- Skill Rune - Draw and Quarter
- Damage increased from 20% to 125% weapon damage per second
- Skill Rune - Zealous Glare
- Wrath per target reduced from 12 to 9
- Skill Rune - Divine Well
- Damage for subsidiary bolts reduced from 32% to 20%
- Damage ticks more consistently with less random variance
- Skill Rune - Heaven's Tempest
- Damage increased from 65% to 150% damage per second in the pool area
- Skill Rune - Thunderstruck
- Damage reduced from 50% to 40%
- Skill Rune - Burning Wrath
- Damage increased from 85% to 95%
- Base ability cooldown reduced from 120 seconds to 90 seconds
Passive Skills
- Movement speed penalty increased from 10% to 15%
Demon Hunter
Active Skills
- Increased base skill damage of the rockets from 30% to 40% weapon damage
- Skill Rune - Personal Mortar
- Increased damage of mortars from 135% to 150% weapon damage
- Skill Rune - Seethe
- Reduced Hatred gain per second from 15 to 10
- Skill Rune - From the Shadows
- Increased the damage of the shadows from 80% to 120% weapon damage
Monk
Active Skills
- All Runes
- Reduced cooldown to 60 seconds
- Reduced Spirit Regeneration per Second to 20
Items
- Life per Wrath Spent and Wrath Regen now roll at double the amount on a 2-Handed Flail as on a 1-handed Flail or Crusader Shield
- Imperial Gems should now properly drop in Master and above difficulty settings
Crafting
- Enchanting costs for all items have received a tuning pass to better match income rates
- The gem cost to enchant Legendary Rings or Amulets has been reduced from a Royal to a Flawless Imperial gem
- Bug Fix: Fixed an issue where the base gold cost of enchanting rare items was being multiplied twice by the level of the item
- The cost to transmogrify an item to look like a Legendary has been reduced from 500,000 gold to 50,000 gold
References
- ↑ [Official Patch 2.0.0.219 Patch notes - Blizzard Entertainment, 12/02/2014