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Feel free to do whatever you want with this page =) --Leord 16:24, 27 August 2008 (CEST)


Pasting to preserve -- Elly 04:40, 6 May 2012 (CEST)



Legend: Just use ONE of these variables:

{{Location navbox
|main                Primary locations, most important ones.
|west                Western Kingdoms all locations.
|east                Eastern Kingdoms all locations.
|ocean               Oceans and Islands. Amazon etc.
|sov                 Areas with their own sovereignty (Kingdoms/Empires).
|set                 Settlements/Cities/Towns/etc.
|struc               Structures. Man-made (or entity-made) large objects.
|geo                 Geographical features such as rivers, mountains etc.
|plane               Planes of existence. High Heavens etc.
|fan_loc             Fan-made locations.
}}


Templates used



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Testare.jpg


Headline Top of Page (H1)

Headline 1 (H2)

Headline 2 (H3)

Headline 3 (H4)

Headline 4 (H5)
Headline 5 (H6)

Skill Templates (for editors)

Thanks to Dorjan, skill templates that pull data directly from the DB are now available.

Active skills

A typical Active Skill: <skill class="Barbarian">Bash</skill> The code for this is pretty simple:

<skill class="Barbarian">Bash</skill>


Some skills have a "sub-category", such as Mantra or Shout. An example: <skill subcat="Bow skill" class="DemonHunter">Hungering Arrow</skill> This needs just a little more code:

<skill subcat="Bow skill" class="DemonHunter">Hungering Arrow</skill>


A typical skill rune effect: <skill class="Barbarian" rune="Clobber">Bash</skill> This is just another variation of the basic code:

<skill class="Barbarian" rune="Clobber">Bash</skill>


So an active skill with rune effects looks like this:

Name Level Description

<skill class="Barbarian">Bash</skill> <skill class="Barbarian" rune="Clobber">Bash</skill> <skill class="Barbarian" rune="Onslaught">Bash</skill> <skill class="Barbarian" rune="Punish">Bash</skill> <skill class="Barbarian" rune="Instigation">Bash</skill> <skill class="Barbarian" rune="Pulverize">Bash</skill>

{{skill description header}}
<skill class="Barbarian">Bash</skill>
<skill class="Barbarian" rune="Clobber">Bash</skill>
<skill class="Barbarian" rune="Onslaught">Bash</skill>
<skill class="Barbarian" rune="Punish">Bash</skill>
<skill class="Barbarian" rune="Instigation">Bash</skill>
<skill class="Barbarian" rune="Pulverize">Bash</skill>


Passive skills

A typical passive skill: <skill class="DemonHunter">Tactical Advantage</skill> The code for this is exactly the same as for active skills:

<skill class="DemonHunter">Tactical Advantage</skill>


This method can also be used to show the passive skill flavor text:

{{c_slate|''<skill flavor="yes" class="DemonHunter">Tactical Advantage</skill>''}}


Making the standard description on a passive skill page:

Name Level Description

<skill class="Wizard">Power Hungry</skill>

{{skill description header}}
<skill class="Wizard">Power Hungry</skill>
{{c_slate|''<skill flavor="yes" class="Wizard">Power Hungry</skill>''}}


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