Diablo Wiki:Sandbox
Feel free to do whatever you want with this page =) --Leord 16:24, 27 August 2008 (CEST)
Pasting to preserve -- Elly 04:40, 6 May 2012 (CEST)
Legend: Just use ONE of these variables:
{{Location navbox |main Primary locations, most important ones. |west Western Kingdoms all locations. |east Eastern Kingdoms all locations. |ocean Oceans and Islands. Amazon etc. |sov Areas with their own sovereignty (Kingdoms/Empires). |set Settlements/Cities/Towns/etc. |struc Structures. Man-made (or entity-made) large objects. |geo Geographical features such as rivers, mountains etc. |plane Planes of existence. High Heavens etc. |fan_loc Fan-made locations. }}
Templates used
Locations on Sanctuary and Beyond[e] Act 1 West East Oceans Sovereigns Settlements Structures Geography Other Planes Fanmade |
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Contents
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Headline Top of Page (H1)
Headline 1 (H2)
Headline 2 (H3)
Headline 3 (H4)
Headline 4 (H5)
Headline 5 (H6)
Skill Templates (for editors)
Thanks to Dorjan, skill templates that pull data directly from the DB are now available.
Active skills
A typical Active Skill: <skill class="Barbarian">Bash</skill> The code for this is pretty simple:
<skill class="Barbarian">Bash</skill>
Some skills have a "sub-category", such as Mantra or Shout. An example:
<skill subcat="Bow skill" class="DemonHunter">Hungering Arrow</skill>
This needs just a little more code:
<skill subcat="Bow skill" class="DemonHunter">Hungering Arrow</skill>
A typical skill rune effect:
<skill class="Barbarian" rune="Clobber">Bash</skill>
This is just another variation of the basic code:
<skill class="Barbarian" rune="Clobber">Bash</skill>
So an active skill with rune effects looks like this:
Name | Level | Description |
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<skill class="Barbarian">Bash</skill> <skill class="Barbarian" rune="Clobber">Bash</skill> <skill class="Barbarian" rune="Onslaught">Bash</skill> <skill class="Barbarian" rune="Punish">Bash</skill> <skill class="Barbarian" rune="Instigation">Bash</skill> <skill class="Barbarian" rune="Pulverize">Bash</skill>
{{skill description header}} <skill class="Barbarian">Bash</skill> <skill class="Barbarian" rune="Clobber">Bash</skill> <skill class="Barbarian" rune="Onslaught">Bash</skill> <skill class="Barbarian" rune="Punish">Bash</skill> <skill class="Barbarian" rune="Instigation">Bash</skill> <skill class="Barbarian" rune="Pulverize">Bash</skill>
Passive skills
A typical passive skill: <skill class="DemonHunter">Tactical Advantage</skill> The code for this is exactly the same as for active skills:
<skill class="DemonHunter">Tactical Advantage</skill>
This method can also be used to show the passive skill flavor text:
{{c_slate|''<skill flavor="yes" class="DemonHunter">Tactical Advantage</skill>''}}
Making the standard description on a passive skill page:
Name | Level | Description |
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<skill class="Wizard">Power Hungry</skill>
{{skill description header}} <skill class="Wizard">Power Hungry</skill> {{c_slate|''<skill flavor="yes" class="Wizard">Power Hungry</skill>''}}
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