Wizard skills

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Revision as of 16:24, 11 October 2008 by Kaeros (talk | contribs) (Frost Nova)
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An ongoing listing of Wizard skills, as seen on the Blizzard site and transcribed from footage during Blizzcon 2008 demo gameplay.

Storm Tree

Tier I Skills

Charged Bolt

Rank 1/1: Launch a volley of 3 electric bolts that deal 1-8 lightning damage each. Mana cost: 8. Critical hits from lightning damage stun targets for 2 sec.

Thunderstruck

Rank 2/15: Increases the critical hit chance of all lightning spells by 10%. Critical hits from lightning damage stun targets for 2 sec.

Empowered Magic

Rank 2/15: Increases the effect of willpower on your spell damage by 20%.

Lightning Speed

Rank 0/15: Increases casting speed by 3%

Tier II Skills (5 points req.)

Storm Armor

Rank 0/1: Surround yourself in electrical energy. Electrical bolts are automatically fired at attackers for 1 to 8 damage. Mana cost: 15

Frost Nova

Chill out!

Official Skill Description: (Rank 0/1) An explosion of ice pelts nearby enemies for 1-3 cold damage. Has an additional 25% chance of a critical hit. Critical hits from cold damage freeze targets.


Mana cost: 25.

Cooldown: 12 sec.

A long cooldown on this skill may prevent it from being a staple of a Wizard's arsenal, and more of a panic button when things get a little too close for comfort. This skill has been borrowed from the DII Sorceress, but with some added features, including an increased chance of critical strikes. Storm Power and Lethal Energy will both add to this skill's lethality.

Deep Freeze

Rank 0/15: Increases the critical hit chance of all cold spells by 5%. Critical hits from cold damage freeze targets.

Power Armor

Rank 0/15: Increases the damage dealt by your storm armor charged bolts by 10%.

Static Charge

Rank 0/15: Convert 5% of all damage taken into mana.

Tier III Skills (10 point req.)

Electrocute

Electrocute

Official Skill Description: (Rank 0/1) Lightning arcs from the wizard’s fingertips towards enemies, electrocuting them for 4-5 damage. Electrocute affects up to 2 targets. Critical hits from lightning damage stun targets for 2 sec.

Mana cost: 8.

This skill is reminiscent of the Sorceress's Chain Lightning from Diablo II. Most useful for taking down groups of closely packed enemies since the lightning will hop from one target to the next. During one of the videos at Blizzcon 2008, it was shown that Electrocute can be enhanced with a Multi-Strike Rune, upping the amount of targets that the Electrocute's Chain Lightning effect will hit. A Lethality Rune was also shown in conjunction with Electrocute, which caused some enemies to explode in an AoE electric Nova upon death.

Ray of Frost

Ray of Frost

Official Skill Description: (Rank 0/1) Project a beam of cold energy that deals 6 cold damage per sec. Critical hits from cold damage freeze targets. Requires 10 points in Storm tree.

Mana cost: 16 mana per sec.

This skill is similar to the fire-based Disintegrate spell; however, it does not pass through targets or increase damage over time. This spell seems useful for freezing and keeping enemies at bay, adding to the Wizard's arsenal of offensive spells that double as insurance against melee creatures.

Static Residue

Rank 0/15: Enemies damaged by your lightning spells discharge an additional 1 to 3 lightning damage per sec to nearby enemies for 3 seconds. Requires 10 points in Storm tree.

Lethal Energy

Rank 0/15: Increases the chance to score critical hits with melee and spell attacks by 5%. Requires 10 points in Storm tree.

Improved Charged Bolt

Rank 0/15: Increase the number of bolts released by your charged bolt spell by 1. Requires 10 points in Storm tree.

Tier IV Skills (15 points req.)

Tornado

Rank 0/1: Summon a large tornado that damages everything in its path. Mana cost: 15. Requires 15 points in Storm tree.

Blizzard

Rank 0/1: Call down shards of ice to pelt an area dealing 6-10 cold damage per sec for 3 sec. Mana cost: 70. Critical hits from cold damage freezes targets. Requires 15 points in Storm tree.

Storm Power

Rank 0/15: Increase damage of all lightning and ice spells. Requires 15 points in Storm tree.

Epic Storms

Rank 0/15: Increases size of Blizzard and number of twisters you can have for your energy twister.

Arcane Tree

Conjuration Tree