Vitality

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Revision as of 02:49, 28 January 2011 by Dragonfriend (talk | contribs) (per core attribute changes)
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Vitality is one of the core attributes for characters in Diablo III. It governs the amount of life your character has.

All attributes have changed since their original conception. Bashiok made an announcement[1]about these changes on the Battle.net forums on December 20, 2010:

Vitality: Increases health
- And it's staying that way!
- This stat has no secondary effect (seeing the pattern here?).

More details on exactly how vitality will work in Diablo III are not yet known.

  • Read more about the effects and bonuses of Vitality as it exists in Diablo II.


History

Originally, vitality governed the amount of life your character has and how fast its mana regenerated.

1 point of Vitality gave: (based on class)

  • +x Life
  • Mana Regeneration of +x per second