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Attributes

8 bytes removed, 18:17, 28 May 2009
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Pros
* High level characters can use the items they find, since they won't, for example, be built with far too little strength for that cool new item they just found.
* It respects traditional RPG philosophy of archetype characters meaning in the sense of how a physical and mental ability of a class is supposed to be depending on its role. A Barbarian with ''very high '' Willpower or a Wizard with too much Strength really makes no sense from roleplaying perspective in a fantasy game.
* It completely eliminates those bad situations when people find a better items with more points in stat X and realize that they have one or more unnecessary invested points ''right now'' in stat X just because of these new items and due to this - those points ''could be '' relocated in other stat for better purpose (stronger character)because of this. Maybe later on they will need those ''permanently invested points'' in stat X, but not ''right now''. The problem is that it will never end, until they will find all items perfect and reroll their characters.
===Cons===
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