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***Elixir of Vitality I. : Gives X amount of Vitality for Y amount of time.
***Elixir of Willpower I. : Gives X amount of Willpower for Y amount of time.
***Elixir of Regeneration I. : Restores X amount of HP over Y amount of time.[[Image:Elixir.png]]**'''Scrolls''' are small, stackable, 1-time-use items that provide effects for a limited period. World of Warcraft has similar scrolls, which buff the player for 30 to 60 minutes with various buffs (mostly stats and armor). They too have ranks, except they are represent by an adjective instead of a number, that could mean better effects and/or longer lasting time. ***Scroll of Superior Protection ITown Portal : Opens a portal to town. Could be a completely different scroll. [[Image: Gives X amount of Armor for Y amount of timeBlue_Scroll.png]] ***Unknown Red Scroll : As seen in the latest screenshots, 4 stacked red scrolls. They could be Scrolls of Identity, but this is not confirmed.[[Image:Red_Scroll.png]]***Scroll of Superior Protection. : Gives X amount of Armor for Y amount of time.
**'''Potions''' are concoctions that provide the player with some sort of relief. 2 Potions have been seen so far in inventories, they have the same icon as they had in D2.
***Unknown/Thawing Potion : A thin vial of yellow liquid that removes the frost effect from your body and keeps it off for a short period of time.***Unknown/Stamina [[Image:Potion/or just Thawing potion : As seen in a screenshot, 1 thin vial of yellow liquid and 1 thin vial of whitish liquid that could be a Stamina potion, yet no stamina bars exist in Screenshots of the UI. It could be another Thawing potion but shouldn't they have stacked with each other?png]]
*'''Jewelry'''
**'''Amulet''' is a piece of jewellery worn around the neck. It Obviously Provides no armor bonus but it does provide good magical effects. Each effect gives the name of the amulet a prefix and/or a suffix that describes the magical effect. Only 1 amulet is allowed to be worn.[[Image:Amulet.png]]**'''Rings''' are a piece of jewellery worn on the fingers. They Obviously Provide no armor bonus but they do provide good magical effects. Each effect gives the name of the ring a prefix and/or a suffix that describes the magical effect. Only 2 rings are allowed to be worn.[[Image:Ring.png]]
**'''Gems''' are small, precious stones that are magically enchanted and can be socketed into an item, to give it a permanent effect (it is not known whether you can replace socketed gems). Each gem type has properties that give a specific effect depending where you socket it. Ranks of gems exist, and are named by how fine they are cut (Chipped, Flawless). As stated in a recent talk with [[Jay Wilson|Jay Wilson]], Sockets are random and affect all items, meaning that 1 player may get a Legendary item while another player gets that same item but with a socket(s).
***Topaz : A Yellow Coloured precious gem. May have Electrical properties.[[Image:Topaz.png]]***Emerald : A Green Coloured precious gem. May have Poison properties.[[Image:Emerald.png]]***Sapphire : A Blue Coloured precious gem. May have Frost properties.***Amber [[Image: An Orange Coloured precious gem. Unknown propertiesSapphire.png]]
* '''Armor Prefixes/Suffixes'''
** "Restless ..." : Increases the base experience rewarded per kill by 2.
===Skill Runes===
*'''Skill [[Runes]]''' can be socketed into skills to improve them uniquely based on the rune socketed.
** Hydra Rune : Increases skill quantity.[[Image:Hydra.png]]
** Viper Rune : Increases skill lethality.[[Image:Viper.png]]
** Force Rune : Increases power of skill.[[Image:Force.png]]
** Energy Rune : Reduces mana cost of skill.
===Misc Small Items===
According to Jay Wilson during his short interview for [[BlizzCast_Episode_6|the 6th Blizzcast episode]], elixirs will provide a short-term buff. For more information see [[BlizzCast_Episode_6|a transcript of the blizzcast]], or our article on [[elixirs]].