314
edits
Changes
no edit summary
An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated electronic game from Blizzard Entertainment. Intended for mature readers.
==Characters==
* [[Siggard]]
* [[Tyrael]]
* [[Sarnakyle]]
* [[Tywulf]]
* [[Old Banagar]]
* [[Earl Edgewulf]]
* [[Assur]]
==Summary==
Siggard: large man with brown beard. Gray eyes. A shield-man soldier in the army of Earl Edgewulf. His army fought Assur and his demonic forces at Blackmarch. Some were doglike demons, goatmen.
Old Banagar - friend of Siggard, he told him hanged men had angry souls, that's why they are hoisted at crossroads so they don't find their way back to take vengeance.
Sarnakyle of Kehjistan -- dark-skinned man with a bushy goatee. Dressed in light-red robes. He is a Vizjerei of the Spirit Clan.
During the Night of Souls, Siggard awoke with barely any trace of memory of how he got there, or what happened to him. His last memory was to be with Earl Edgewulf's army at Blackmarch defending Entsteig from an invasion. Just he couldn't remember who the enemies were.
He walked and couldn't recognize his location. Following the road, he found a three-way crossroads. On the side, a hoisted corpse hanged from a tree. In the mist, he saw strange things, ghosts. It was the Night of Souls, when it is said that spirits return for vengeance and to roam the land in penance.
He made a campfire, and shortly fell asleep. In his dreams he saw his Earl Edgewulf and his army. He is a shield-man and he was part of the shield wall at Blackmarch. The enemy approached, and in terror he gazed at demonic doglike creatures wielding axes and goatment among other horrors.
With a shake, a hooded figure with gray vestments woke him up asking if he could share the campfire. Tyrael asked Siggard what brought him here of all nights. Siggard doesn't remember how he got there. Last he knows, he was at the battle of Blackmarch, and based on the Night of Souls being today, that battle took place two nights before.
Tyrael told Siggard he was 10 leagues south of Blackmarch, two days away. But he recommended him to go to Entsteig, for bad things have happened at Blackmarch. Siggard still wished to get back there to find out what happened to the army and to protect his wife and recently born daughter. (To be continued)