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[[File:Rift-keystone-fragment-tooltip2.jpg|thumb|400px|Rift Keystone Fragment tooltip, seen in the Bounty reward window.]]
Rift Keystone Fragments, usually called "Rift Keys" or "Keystones" are a kind of [[material]] awarded for completing Bounties and opening [[Horadric Caches]]. Rift Keys are spent to open [[Nephalem Rifts]], and have no other function of or purpose in the game. These materials are found only in Reaper of Souls and in [[Adventure Mode]].
* Rift Keys are obtained 1 per [[bounty]], and there are usually 2 keys in a [[Horadric Cache]]. Thus a player can earn up to 7 for clearing all 5 bounties in an act, plus the bounty bag.
* [[Greater Rift Keys]] (level 1 only) are dropped randomly 1 by any [[Rift Guardian]].
** Greater Rift Keys of higher levels are dropped only by [[Greater Rift Guardians]].
==Greater Rift Keys==
[[File:Greater-rift-keystone-l10.jpg|thumb|Greater Rift Keystone, level 10.]]A new kind of rift key was added in the [[Patch 2.1]], tied to [[Greater Rifts]]. To open these higher levels special types of Rifts, players must farm find a [[Greater Rift KeysGKR]] , which are only dropped is a random drop by [[any Rift Guardians]]Guardian. Completing a Greater Rift Keys come in several quality levels, with higher level keys opening within the 15m timer will earn higher level RiftsGRKs. Unlike normal Rift keys, a greater rift keys is required from each character in * See the game who wants to enter the Rift. Thus there is no free-loading or entering a Rift that someone else has opened, as [[Greater Rifts are serious business; timed dungeons with almost all of the rewards coming from the Rift Guardian, which players must rush to reach in time]] article for full details on this major game system.
==Rift it Forward==
This system benefits the benefited weaker characters by giving them free experience, gold, and items, and benefits the benefited powerful character characters by enabling him them to do Rifts without having to farm for or spend his their own Rift Keys. Though the entire system is something of technically an exploit, Blizzard has commented approvingly[http://us.battle.net/d3/en/forum/topic/12506571192?page=3#45] on it, and seems seemed to have no desire plans to nerf or modify end Rif'ing... until Patch 2.1 suddenly changed the shared rewards to make Rifting it Forward impossiblerift costs and did just that.