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Skeleton

349 bytes added, 02:28, 7 May 2014
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===Blazing Swordwielder===
[[File:Blazing swordwielder.jpg|right|thumb|150px100px|Blazing Swordwielder]]
* Appears in Act III - [[The Keep Depths]]
* Physical melee attack with fire damage
<!--<mob>Blazing Swordwielder</mob>-->
<mob>Blazing Swordwielder</mob>
[[File:Bone-warrior.jpg|right|thumb|150px100px|Bone Warrior]]
* Appears in Act II - [[Sewers of Caldeum]], [[Chamber of the Lost Idol]], [[Western Channel]], [[Eastern Channel]], [[Mysterious Cave]], [[Ruined Cistern]], [[Tunnels of the Rockworm]], [[Sirocco Caverns]], [[Cave of the Burrowing Horror]], [[Cave of the Betrayer]], [[The Ruins]], [[Vile Cavern]], [[Vault of the Assassin]] and [[The Forgotten Ruins]]
* Physical melee attack
<!--<mob>Bone Warrior</mob>-->
<mob>Bone Warrior</mob>
* Appears in Act I - [[Warrior's Rest]]
* Physical ranged attack with bow
<!--<mob>Dark Skeletal Archer</mob>-->
<mob>Dark Skeletal Archer</mob>
===Dark Skeletal Bowman===
[[File:Dark skeletal bowman.jpg|right|thumb|150px100px|Dark Skeletal Bowman]]
* Appears in Act III - [[The Keep Depths]] and [[Battlefield Stores]]
* Physical ranged attack with bow
<!--<mob>Dark Skeletal Bowman</mob>-->
 
<mob>Dark Skeletal Bowman</mob>
* Appears in Act I - [[Drowned Temple]], [[The Lyceum]], [[Cathedral]], [[Warrior's Rest]], [[Watch Tower]], [[Crypt of the Ancients]], [[Defiled Crypt]] and [[The Festering Woods]]
* Physical melee attack
<!--<mob>Returned</mob>-->
<mob>Returned</mob>
* Appears in Act I - [[Drowned Temple]], [[Watch Tower]], [[Warrior's Rest]] and [[The Festering Woods]]
* Physical ranged attack with bow
<!--<mob>Returned Archer</mob>-->
<mob>Returned Archer</mob>
* Appears in Act I - [[Defiled Crypt]], [[Watch Tower]] and [[The Cursed Hold]]
* Physical melee attack with a slow one-handed axe
<!--<mob>Returned Executioner</mob>-->
 
 
<mob>Returned Executioner</mob>
* Appears in Act I - [[Watch Tower]] and [[Drowned Temple]]
* Physical melee attack. Blocks your attacks with shield but unblocks to attack. The shield can be destroyed leaving the Shieldman unable to block any further attacks with it.
<!--<mob>Returned Shieldman</mob>-->
<mob>Returned Shieldman</mob>
* Appear in Act I - [[Drowned Temple]] and [[Crypt of the Ancients]]
* Attacks with a ranged [[Arcane Orb]]. Can summon up to four Retruned at one time.
<!--<mob>Returned Summoner</mob>-->
<mob>Returned Summoner</mob>
* Appears in Act I - [[Leoric's Passage]]
* Physical attack
<!--<mob>Royal Henchman</mob>-->
<mob>Royal Henchman</mob>
* Appears in Act I - [[The Lyceum]], [[Cathedral]], [[The Royal Crypts]] and [[Watch Tower]]
* Physical ranged attack with bow.
<!--<mob>Skeletal Archer</mob>-->
<mob>Skeletal Archer</mob>
* Appears in Act II - [[The Unknown Depths]], [[The Storm Halls]] and [[Hall of Dusk]]
* Physical ranged attack with bow.
<!--<mob acr="5349">Skeletal Bowmaster</mob>-->
<mob acr="5349">Skeletal Bowmaster</mob>
[[File:Skeletal marauder.jpg|right|thumb|150px100px|Skeletal Marauder]]
* Appears in Act III - [[The Keep Depths]] and [[Battlefield Stores]]
* Physical melee attack with sword. Blocks your attacks with a shield but lowers it to attack. The shield can be destroyed leaving the Marauder unable to block any further attacks with it.
<!--<mob>Skeletal Marauder</mob>-->
<mob>Skeletal Marauder</mob>
* Appears in Act II - [[The Unknown Depths]], [[The Storm Halls]] and [[Halls of Dusk]]
* Physical melee attack with one-handed axe. Blocks your attacks with a shield but lowers it to attack. The shield can be destroyed leaving the Raider unable to block any further attacks with it.
<!--<mob acr="5278">Skeletal Raider</mob>-->
<mob acr="5278">Skeletal Raider</mob>
* Appears in Act II - [[Chamber of the Lost Idol]]
* Physical ranged attack with bow.
<!--<mob>Skeletal Ranger</mob>-->
<mob>Skeletal Ranger</mob>
* Appears in Act II - [[Sewers of Caldeum]], [[Western Channel]], [[Eastern Channel]] and [[Ruined Cistern]]
* Physical melee attack with one-handed sword. Blocks your attacks with a shield but lowers it to attack. The shield can be destroyed leaving the Raider unable to block any further attacks with it.
<!--<mob>Skeletal Sentry</mob>-->
 
<mob>Skeletal Sentry</mob>
* Appears in Act I - [[Cathedral]], [[The Lyceum]], [[The Royal Crypts]] and [[The Festering Woods]]
* Physical melee attack with one-handed sword. Blocks your attacks with a shield but lowers it to attack. The shield can be destroyed leaving the Raider unable to block any further attacks with it.
<!--<mob>Skeletal Shieldbearer</mob>-->
<mob>Skeletal Shieldbearer</mob>
* Appears in Act III - [[The Keep Depths]]
* Physical melee attack with sword.
<!--<mob>Skeletal Warrior</mob>-->
 
<mob>Skeletal Warrior</mob>
* Appears in Act I - [[Cathedral]], [[Cemetery of the Forsaken]], [[Chancellor's Tomb]], [[The Royal Crypts]], [[Defiled Crypt]], [[The Weeping Hollow]] and the [[Watch Tower]]
* Physical attack
<!--<mob acr="5393">Skeleton</mob>-->
<mob acr="5393">Skeleton</mob>
* Appears in Act III - [[Battlefield Stores]]
* Physical melee attack with slow two-handed axe.
<!--<mob>Skull Cleaver</mob>-->
<mob>Skull Cleaver</mob>
* Appears in Act III - [[Battlefield Stores]]
* Attacks with a ranged [[Arcane Orb]]. Can summon up to four Skeletal Marauders at one time.
<!--<mob>Skull Summoner</mob>-->
 
<mob>Skull Summoner</mob>
===Skull Sword===
[[File:Sword skull.jpg|right|thumb|150px100px|Sword Skill]]
* Appears in Act III - [[Battlefield Stores]] and [[The Keep Depths]]
* Physical melee attack with sword.
<!--<mob>Skull Sword</mob>-->
 
<mob>Skull Sword</mob>
* Appears in Act II - [[Chamber of the Lost Idol]]
* Physical melee attack with slow two-handed axe.
<!--<mob>Spine Hewer</mob>-->
 
<mob>Spine Hewer</mob>
* Appears in Act III - [[The Keep Depths]]
* Physical melee attack with slow two-handed axe. His walking speed is faster than the Skull Cleaver.
<!--<mob>Swift Skull Cleaver</mob>-->
 
<mob>Swift Skull Cleaver</mob>
===Tomb Guardian===
[[File:Tomb guardian.jpg|right|thumb|150px100px|Tomb Guardian]]
* Appears in Act I - [[Cathedral]], [[Cemetery of the Forsaken]], [[Chancellor's Tomb]] and [[The Lyceum]]
* Attacks with a ranged [[Arcane Orb]]. Can summon up to four Skeletons at one time. They are very easy to kill so dispense with them first to stop them summoning.
<!--<mob acr="5387">Tomb Guardian</mob>-->
 
<mob acr="5387">Tomb Guardian</mob>
* Appears in Act I - [[The Cursed Hold]]
* Attacks with a ranged [[Arcane Orb]]. Can summon up to four Returned Archers at one time.
<!--<mob>Tortured Summoner</mob>-->
<mob>Tortured Summoner</mob>
===Skeleton BossesNamed Skeletons===
{{Template:Named Monsters}}
'''Act I'''
*[[Brother Karel]] - [[Drowned Temple]]. Part of [[The Broken Blade]] quest.*[[Brother Larel]] - [[Drowned Temple]]. Part of [[The Broken Blade]] quest.*[[Brother Moek]] - [[Drowned Temple]]. Part of [[The Broken Blade]] quest.
*[[Caretaker McCree]] - [[Cathedral Garden]]
*[[Enmerkar]] - [[Fields of Misery]]. Part of the [[Last Stand of the Ancients]] event.*[[Ezek the Prophet]] - [[Drowned Temple]]. Part of [[The Broken Blade]] quest.*[[Headcleaver]] - [[Leoric's Passage]]. Part of [[The Legacy of Cain]] quest*[[Merrium Skullthorn]] - [[Cathedral]], level 2.Also target of Bounty [[Kill Merrium Skullthorn]]*[[Skeleton King]] - [[Tristram Cathedral]]. End boss of the [[Reign of the Black King]] quest.*[[The Warden]] - [[The Cursed Hold]]. Part of [[The Imprisoned Angel]] quest.*[[Tormented Behemoth]] - [[Halls of Agony]], level 2. Part of [[A Stranger in Need]] event.
Image:Mon-skeleton3.jpg|Another regular skeleton.
File:Headcleaver2.jpg|Unique [[Headcleaver]]
File:Merrium-skullthorn-poison-enchanted.jpg|[[Merrium Skullthorn]]
</gallery>
[[category:Undead]]
[[Category:Skeletons]]
 
 
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