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Patch 2.0.1

1,806 bytes added, 02:05, 8 March 2014
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===Passives===
 
*[[Power Hungry]]
:This skill has been reworked
:Being healed by a health globe causes the next Arcane Power Spender you cast to be cast for free. You can have up to 10 charges of Power Hungry
*[[Blur]]
:Reduced melee damage reduction from 20% to 17%
*[[Evocation]]
:Increased cooldown reduction from 15% to 20%
*[[Prodigy]]
:Increased amount of Arcane Power granted by Signature spells from 4 to 5
*[[Illusionist]]
:This skill has been reworked
::When you take more than 15% of your maximum Life within 1 second, the cooldowns on Mirror Image, Slow Time and Teleport are automatically reset. When you use Mirror ::Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds
*[[Cold Blooded]]
:Reduced damage bonus versus Chilled and Frozen targets from 20% to 10%
*[[Conflagration]]
:This skill has been reworked
::Fire damage dealt to enemies applies a burning effect, increasing their chance to be critically hit by 6% for 3 seconds
*[[Paralysis]]
:Increased chance for Lightning damage to stun targets from 8% to 15%
*[[Galvanizing Ward]]
:This skill has been reworked
::As long as you have not taken damage in the last 5 seconds you gain a protective shield that absorbs the next 12551 damage
*[[Temporal Flux]]
:Increased amount enemies are Slowed by Arcane damage from 60% to 80%
:Reduced duration of Slow from 3 seconds to 2 seconds
*[[Critical Mass]]
:Has been removed from the game
*'''New Passive''' - [[Dominance]]
:Killing an enemy grants a shield that absorbs 2477 damage for 3 seconds. This effect can stack up to 10 times. Refreshing Dominance will set the shield to its maximum possible potency and each stack will increase its total duration by 0.5 seconds
*[[Arcane Dynamo]]
:Reduced amount of additional damage to your next non-Signature spell from 75% to 60%
=References=