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Elemental

103 bytes added, 11:16, 14 October 2013
Elemental Damage and Secondary Effects
During Diablo 3's development the various types of elemental damage had different special effects from their base damage and/or their [[critical hits]]. These secondary effects were removed during development as part of an overall simplification of the game, save for cold damage which retained a chilling or freezing effect, which came at the cost of slightly lower damage.
[[File:Arcane-enchanted-lots2.jpg|thumb|400px|Rotating "needles" from an [[Arcane Enchanted]] elite.]]
The Reaper of Souls expansion is likely to reintroduce secondary elemental damage effects on critical hits, though this may change during further development.