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Player versus Player

249 bytes added, 17:22, 10 July 2013
How it Works
[[File:Nek the brawler.jpg|thumb|right|200px|[[Nek the Brawler]] PvP Master]]
*To duel another playerbrawl with other players, the player speaks players speak with [[Nek the Brawler]] at , who is located near the [[Slaughtered Calf Inn]] followers in [[New Tristram]]each act. *Speaking with Nek will take the player and their party players to the [[Scorched Chapel]], a new zone designed specifically for player combat*This zone has custom geometry and features four five different areas:
:*Church
**located East
:*Graveyard
**located South:*RiverBlacksmith**located North:*LakeThe island (SGI)**located West:*Fountain**open area in the center*Dueling Brawling currently supports up to four players in a Free-For-All format, which means players can battle their friends either one-on-one, three-player FFA, or a full four-player FFA*If a player dies in the dueling brawling world, they will can either be resurrected by another player or they can respawn to a random location in the dueling zoneScorched Chapel. *Death is not permanent in the dueling brawling zone, even for [[Hardcore]] characters*There is no durability damage to items while in the dueling brawling zone
*When dueling is over players take a portal out or use a [[Town Portal]] to return to town
The game doesn’t keep score and there are no objectives. The system is very simplified and there is no match up service, scoring or ladder system. A public game search option became available with patch 1.0.8. It is not known if there will be any [[achievements]] awarded or what balance changes will . Balancing is expected to be made to skillsfinished with the release of patch 1.1.0
==History of PvP in Diablo III==
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