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::'''Jay Wilson:''' No. The fourth class is playable in game but is using a placeholder model -- one of an NPC, actually. And all of the skills are what we call "programmer art" because we haven't implemented actual skill effects. So that one is just in gameplay testing for us while we determine signature skills. The fifth class, we're just about finished concepting it and are about to start building it. We can't use placeholder art, so we're now just going to build a model and start working on the first series of skills for that one. We're actually spending more time on the Witch Doctor, Wizard, and Barbarian because of a big change we made to the skill system that we wanted to [integrate them] with -- so it's mostly just artwork that's going on for the other two classes.
It's not clear why they couldn't use placeholder art for the 5th character, but that's something [http://forums.diii.net/showthread.php?p=6942354 fans are enjoying speculating about].