12,486
edits
Changes
no edit summary
'''Duration''': 20:46
'''Who''': [[Karune ]] (Kevin Yu) Community manager interviews [[Sam Didier]] (Samwise) Blizzard's Art Director and Drysc from the World of Warcraft Community Team interviewes Lead Designer of WoW [[Jeff Kaplan]] on patch 2.4.
==Introduction==
To kick off our BlizzCast series, we’ve decided to begin where every great Blizzard idea begins, at the concept level. To speak with us we have Samwise Didier, our Art Director and concept artist to many of the popular Blizzard icons you’ve grown to love such as the Pandaren, Fel Orcs, Dark Templars, Zerglings, and many more. We’ll be chatting with Samwise on how he came up with the characters he did, as well as what it is like to work on both the Warcraft and StarCraft franchises.
For our first episode, we’ll be starting with an interview with our very own art director, and concept artist, [[Sam Didier]], where we’ll be talking about what it is like to concept art for both the Warcraft and the StarCraft franchise. Following that, we’ll be having Drysc interview our lead designer for World of Warcraft, [[Jeff Kaplan]], about the latest tidbits in regards to Patch 2.4, highlighting on the Sunwell Plateau.
==Part One - Interview with Sam Didier (Samwise), Art Director==
''[01:16]''
'''Samwise''': See you guys later!
==Part Two - Jeff Kaplan Lead Designer on WoW==
''[13:22]''
This is Karune, your Community Manager, signing off.
==Blizzcast Resources==
* Download Episode 1 in .mp3 format - 23.7mb [http://media.wow-europe.com/blizzcast/blizzcast_episode1.mp3 EU Mirror] [http://us.media.blizzard.com/blizzcast/blizzcast_episode1.mp3 US Mirror]
* [http://us.blizzard.com/blizzcast/_content/en-GB/rss.xml RSS Feed]
* [http://www.blizzard.com/blizzcast Official Blizzcast Site]
[[Category:BlizzcastBlizzCast]]