12,486
edits
Changes
Death
,no edit summary
::'''Will there be more boss-specific fatalities like the Barbarian head bite by Siegebreaker?'''<br>
::"That's what we would like to do. We'd like it that when a player dies to a boss we may have a special/random event or death animation specific to that boss. So if you're going to die or have died to a boss, there's a random chance that you'll see something other than a normal death. That's the dream any way."
===Critical Hit Animations===
Characters will also be able to see some extra gore when striking killing '''[[critical hit]]s''' on [[monster]]s. Extra blood, gore, as well as gameplay effects will take place whenever a critical hit is struck on an opponent.
* '''[[Critical hit]]''' Article.
==Hardcore Mode==