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Hardened

1,342 bytes added, 02:02, 17 October 2012
Created page with "''This rune effect was called "Shrapnel" prior to being renamed and modified in Patch 1.0.5.'' Hardened is a rune effect in Evasive Fire, a Hatred-generating [[D..."
''This rune effect was called "Shrapnel" prior to being renamed and modified in [[Patch 1.0.5]].''


Hardened is a rune effect in [[Evasive Fire]], a [[Hatred]]-generating [[Demon Hunter skill]] that adds a defensive bonus to the Demon Hunter. The usual [[Evasive Fire]] backflip is removed, and instead this rune grants a 25% bonus to Armor for 3 seconds.


==Skill Rune Effects==
See the [[Evasive Fire rune effects]] article for a thorough description of all five rune effect in this skill, including screenshots, videos, and strategy tips.

{{skill description header}}
<skill subcat="Bow skill" class="DemonHunter">Evasive Fire</skill>
<skill class="DemonHunter" rune="Shrapnel">Evasive Fire</skill>


==Media==

Screenshots and movies will be added post-release.


==Development==

Prior to the v1.0.5 patch, this skill had a different function and name:
* '''Shrapnel''': Shoot exploding bolts that also deal 30% weapon damage as Fire to all enemies within 6 yards of the primary target.


Prior to the skill revision in February 2012, this rune effect was enabled by the [[Crimson Rune]], granting the following effect with a level 7 runestone:
{{Demon Hunter Skillrune Shrapnel}}


[[category:Demon Hunter skills]]
[[category:Demon Hunter rune effects]]
[[category:runes]]


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{{Skill navbox Diablo III|DH|devices}}