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Boss

1,291 bytes added, 16:29, 19 November 2008
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'''Bosses''' in the [[Diablo games]] come in various shapes and forms. From the randomly generated mini-bosses on a [[level]] to [[Superunique]] big [[quest boss]] like [[Diablo]], they are all bosses of some description.
==Diablo III Bosses==
It is not yet confirmed exactly how the [[D3 Team]] is handling bosses in Diablo III. It seems likely that they will apply a similar structure to that of [[Diablo II]], where the more important bosses are called "[[SuperUnique]]"s, which basically mean they have a name and personalised stastistics and attributes. Seeing the [[WWI 2008]] [[gameplay video]], it also seems likely that they will vary greatly in appearance, abilities and intelligence as well. SuperUniques are usually found in fixed locations and are often part of a [[quest]] or other special event. Only a few such monsters have yet been revealed in Diablo III, and they can be found on the '''[[SuperUniques]]''' article.
 
Quest bosses are superuniques (and sometimes [[act boss]]es) who must be defeated to finish quests and advance through the game. It can be any significance of a boss, such as the [[Butcher]] from [[Diablo I]] or [[Diablo]] himself. Only one is known so far ([[King Leoric]]), but more will be added as they are revealed by the Diablo 3 development team.
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