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Hell

576 bytes removed, 17:06, 17 November 2008
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There is more than one meaning to '''Hell''' in the [[Diablo IIIgame]] s. If you were linked here by an article pointing to one of these meanings, you should edit it to point directly to the intended meaning. '''Hell''' in Diablo games can mean one of the following:
==Location: Hell==
The '''[[Burning Hells]]''' is the birthplace of [[demon]]s like three [[Prime Evils]] of [[Diablo]], [[Mephisto]] or [[Baal]]. They are in conflict with the [[High Heavens]], where [[Angel]]s like [[Tyrael]] rule.
==Game Difficulty: Hell==
Difficulty settings in [[Diablo III]] are planned to work very similar to [[Diablo II]]. When starting your first character in [[Diablo II]], you will automatically have a character starting on The '[[Normal]]' difficulty setting. This difficulty setting dictates monster hit points, damage, immunities etc. It's mathematically impossible for a starting character to survive in any other difficulty setting than Normal (if it was possible to do that). When a character kills [[Diablo]], he can then continue to the [[NightmareHell difficulty]] difficulty, playing the game again. When Diablo is vanquished on Nightmare setting, a last testament on '''Hell''' difficulty can start. "End-game" things like is the hardest [[Pandemonium Eventdifficulty]] or killing [[Uber Diablo]] can only be done setting in Hell difficulty in [[the Diablo II]]games.
Diablo III [[Difficulty]] settings will probably be quite similar to Diablo II.
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