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Checkpoints are not spots on the ground that must be clicked, like {{iw|waypoint waypoints were}} in Diablo II. They aren't visible in the game at all, until your character passes through one, at which point a "checkpoint reached" title pops with flashing graphics. There was no mechanism in the Blizzcon [[BlizzCon 2008]] demo build (October 2008) to travel between checkpoints, (there were no waypoints in the build either), but the D3 Team has talked [http://www.diii.net/blog/comments/diiinet-jay-wilson-video-interview] about allowing players to resume a new game at the last checkpoint reached.