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Butcher

354 bytes added, 18:59, 13 June 2012
added abilities and images
{{Template:Spoiler}}
 
[[File:Portrait_profile_Butcher.png|right|thumb|150px|Butcher's profile portrait.]]
==The Butcher's Return==
 
''Note: This article, while based upon information within the game's files, is still speculation. Even if it is correct at the present time, it is subject to change at release of the game in part or whole.''
Many fans may wonder how a dead [[Demon]] can come back to life to plague the town of [[Tristram]] once again, but [[Diablo]] and the [[Skeleton King]] seem to have no issue doing so.
The return of the Butcher, within the realm of the game world, is a deliberate action by [[MagdaMaghda]] and her [[Coven]], through the use of her [[Cultists]], to sacrifice the flesh and blood of living beings to resurrect this beast.
The Butcher's goal is to prevent the hero from moving on towards [[Caldeum]] with [[Leah]] and [[Tyrael]]. Magda Maghda acts as an extension of [[Belial]]'s will, and his will is to control the destiny of Tyrael. Magda is searching for his shattered blade in Act I, and she summons the Butcher to assist her in more physical means.
Beneath [[Leoric's Manor]] lies the [[Halls of Agony]], home of the Butcher, where the Coven has been actively taking people they've abducted from [[New Tristram]] and [[Wortham]] to be sacrificed in chambers like the one pictured belowa gruesome manner.  [[File:Butcher_summoning.jpg|center|thumb|550px|Summoning chamber. The meat must be fresh.]]
===The Butcher In-Game===
Not much is known about the Butcher within the actual game, outside of some snippets of dialogue and a few abilities he has.There's [[lore]] entries leading up to his appearance as the final boss of Act I, as the player makes their way through the Halls of Agony, and [[Myriam]] will also warn players about the taste of rotten demon blood. That is, if Myriam is ever returned to the game.
From notes by a [[Triune]] torturer:
[[Image:Butchers weapons.jpg|thumb|220px|The Butcher's weaponary]]
He's been upgraded in his downtime since Diablo I, although it does appear as if it will be is still a simple and fairly straight-forward fight. The Butcher has x different types of abilities: * '''Melee Attack''' - Like all bosses, similar the butcher has a basic melee attack where he grunts and throws his carver to the [[Duriel]] fight in Diablo II with some twistsground.In Diablo 1 * '''Smash''' - This attack is a heavy-damage melee attack where he broadcasts it by hopping up and down a few times. The attack is easy to dodge, and his weapon was will be stuck into the ground for a massive short time. * '''Grappling Hook''' - The butcher's cleave will throw his sickle at the player, and he had some resistance if it connects, the player will be reeled in to magic but no immunitieshim and stunned. As an Act Boss expect him to be packing He will then hit the player with a far greater punchheavy melee attack from his axe. The image from Cain * '''Spear'''s Journal shows a him wielding a massive beast-made battleThe butcher will throw out many medium-axe and sabrerange [[Ancient Spear]]-like weapon with hooks to damage the player for a couple modicum of swords strapped to his backhealth. The player can be hit by more than one hook. It * ''s not known if his attack 'Frenzy Charge''' - The butcher will inflict physical damage only or have some other magical property to itrear up, turn bright red, and roar. A good guess After, he will charge, but the charge is an additional nasty knockbroadcasted by a line of red fire-back and/or stun effectlike substance along the ground, which is the path he will follow. After he charges, he will be stunned for a short while.
This In addition, there is not a complete list of hazard to his abilitiesboss arena, being the fire grates built into the floor. The complete list won't be known until grates will activate on occassion, burning brightly, before sending up gusts of flame to damage the hero. There are two health wells on the northern end of the arena on a thirty second cooldown to help alleviate the damage this causes, but as the player advances in difficulty, the time between each fire grate burning is less to the point where, in [[Inferno]], nearly all of the game floor is releasedburning at almost all times.
* Melee Attack: The Butcher attacks with his equipped weapon.* Butcher's Sickle: The Butcher has an ability similar to longer the fight lasts, the [[Barbarian]]'s [[Ancient Spear]] where he can throw a sickle at a player and "reel them in" to melee range.* Floor fire: The Butcher (or faster the player) can activate a panel which floor will send light up billowing flames from to damage the floorhero. The butcher, perhaps ironically throwing a firewall at the player as this was a common strategy to defeat the Butcher in D1inferno, or it will continue to be a strategy to defeat him is the first real gear check in Diablo IIIthe game, depending on who is hitting where the panel player will have to activate the firebalance between [[dps]] and defense.
<gallery>
File:Butcher_ingame.jpg|Butcher in-game.
File:Butcher_chargestun.jpg|Stunned after the frenzy charge.
File:Butcher_grapplinghook.jpg|Butcher throwing out his grappling hook.
File:Butcher_fire_inferno.jpg|Fire grates in inferno difficulty.
</gallery>
==The Butcher's Road to Return==
The Butcher has two [[items]] associated with him in Diablo III, being [[Withers%27s_CarverButcher's_Carver| the Butcher's Carver]], and [[The_Withers%27s_SickleThe_Butcher's_Sickle| the Butcher's Sickle]].
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