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Reactive Armor

855 bytes added, 21:16, 12 June 2012
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[[File:IconStormArmor.png|left]]'''Reactive Armor is a rune effect in [[Storm Armor]]''' is , a Utility [[Wizard skill]] unlocked at [[clvl|Level]] 13.
An This rune effect triggers when the Wizard is hit, dealing 50% weapon damage to nearby enemies. This is not a shield or a defensive bonus, and does nothing to lessen the damage the Wizard takes. It's purely a way to add extra damage, almost passively.  ==Skill Rune Effects==Refer to the [[Obsidian RuneStorm Armor rune effects]] placed article for thorough descriptions of all five rune effects in it this skill, including screenshots, videos, strategy tips, and other related information. {{skill description header}}<skill subcat="Armor spell" class="Wizard">Storm Armor</skill><skill class="Wizard" rune="Reactive Armor">Storm Armor</skill>  ==Media== Screenshots and movies will alter be added post-release.  ==Development== Prior to the skill revision in February 2012, this rune effect was enabled by the [[Obsidian Rune]], granting the following way.effect with a level 7 runestone:
{{Wizard_Skillrune_Reactive Armor}}
 
 
 
[[category:Wizard skills]]
[[category:Wizard rune effects]]
[[category:runes]]
 
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{{Skill navbox Diablo III|Wizard|conjuration}}