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Flash Fire

1,427 bytes added, 01:09, 6 June 2012
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[[File:IconFirebomb.png|left]]'''Flash Fire is a rune effect in [[Firebomb]]''' , is a Physical Realm [[Witch Doctor skill]] unlocked at [[clvl|level]] 21.
An This rune effect changed the Fire Bomb to a chain hitting effect. Instead of bursting with a big splash, the projectile bounces between up to six additional targets, dealing damage to each of them at a slightly reduced level. This basically changes the skill to a [[Chain Lightning]] sort of effect, dealing guaranteed fire damage to multiple targets in close proximity, rather than creating a large [[Alabaster AoE]] splash that may or may not hit multiple enemies. The damage is much lowered to any single target with this rune though, so it must be used wisely, ideally against large groups of enemies.    ==Skill RuneEffects==Refer to the [[Firebomb rune effects]] placed page for thorough descriptions of all five rune effects in it this skill, including screenshots, videos, and strategy tips. {{skill description header}}<skill subcat="Physical realm spell" class="WitchDoctor">Firebomb</skill><skill class="WitchDoctor" rune="Flash Fire">Firebomb</skill><skill class="WitchDoctor" rune="Roll the Bones">Firebomb</skill><skill class="WitchDoctor" rune="Fire Pit">Firebomb</skill><skill class="WitchDoctor" rune="Pyrogeist">Firebomb</skill><skill class="WitchDoctor" rune="Ghost Bomb">Firebomb</skill>  ==Media== Screenshots and movies will alter be added post-release.  ==Development== Prior to the skill revision in February 2012, this rune effect was enabled by the [[Alabaster Rune]], granting the following way.effect with a level 7 runestone:
{{Witch Doctor_Skillrune_Flash Fire}}
 
 
 
[[category:Witch Doctor skills]]
[[category:Witch Doctor rune effects]]
[[category:runes]]
 
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{{Skill navbox Diablo III|WD|primary}}