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Strafe

564 bytes added, 14:55, 28 May 2012
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[[File:IconStrafe.png|left]]
'''Strafe''' is an Archery [[Demon Hunter skill]] unlocked at [[clvl|Level]] 19.  The Demon Hunter spins in a circle, firing shots in all directions with uncanny accuracy. Strafe never misses, striking any monster in sight repeatedly until dead, or until the Hatred runs dry (which usually happens first, since the resource cost is quite high for this skill.)  Strafe is the single best anti-destructible skill in Diablo III, capable of taking out every single visible barrel, crate, banister, loose section of wall, etc, in a blink. (Which is good, since that's about as long as the Hatred lasts.) The shots prioritize automatically, and will all hit a single monster before any shots hit destructibles.  Strafe can be used to kill monsters, but it has a very high Hatred cost for the damage it deals, and is not a very efficient skill.
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==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|Strafe in action.]]
The Demon Hunter turns into a whirling dervish, spraying arrows in every direction.
 
==Skill Rune Effects==
The following is a very quick summary. See the [[Strafe rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{skill description header}}