17,263
edits
Changes
Vault
,no edit summary
==Skill Design==
[[Image:vault2.jpg|thumb|250px|I could do that...if I wanted to.]]
Every [[character]] in Diablo III has at least one [[movement ability]]. The Demon Hunter has several with Vault the most obvious and fastest.
==Development==
'''Vault''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. [[Wyatt Cheng]] had this to say about it[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]:
<blue>This a movement skill. The Barbarian has Leap Attack, the Wizard has Teleport and we wanted to make sure all our classes had a way to get around the battlefield. In this skill we wanted to sell the Shadow theme. Initially we talked about Shadow Vault and stuff like that, but we decided to just call it Vault and let the art peak for itself. There's no need to have to weave these concepts into every single skill. The artistic representation has some acrobatics and has some shadow themes to it. It's basically a way to take a solid mechanic and wrap it up with the aesthetic we are trying to sell and deliver something we think will be fun for the players.</blue>
===Beta===
[[File:Vault3.jpg|thumb|300px|Transform and roll out.]]
Skill tiers were removed shortly before the [[beta]] started in September 2011, and Vault became a level 6 skill. The skill system was once again overhauled for the [[Beta Patch 13]], and Vault was classified as a Defensive skill and moved up to level 13. For [[Beta Patch 14]], it was re-classified as a Hunting skill and dropped to level 9. The "Hunting" category replaced "Shadow".