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Grenades
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[[File:IconGrenades.png|left]]
'''Grenades''' is a Primary [[Demon Hunter skill]] unlocked at [[clvl|Level]] 15. When using this skill the Demon Hunter tosses out three small metal objects that skitter along the dungeon floordelay for an instant, then explode in place. Grenades can be cast very quickly, bouncing off walls and through doorwaysthe potential [[Hatred]] generated by this ability is as high or higher than any of the other bow skills. They detonate after about Targeting the Grandes is quite easy, the Grenades seem almost flexible, like Nerf toys the way they bounce a one-second delaybit, dealing substantial fire damage but quickly come to a stop and explode where they are aimed. This was not always the case; during development the Grenades were like chunks of bouncy ice and they tended to skitter very quickly, even flying well off the visible screen. Hitting targets at close range was difficult. It is not any targets in the vicinitylonger.
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==Skill Rune Effects==
{{skill description header}}
==Skill Design==
===Controlling Aiming the Grenades===
A fan complained about the difficulty in aiming Grenades and earned a rebuttal from Bashiok in December 2010<ref>[http://diablo.incgamers.com/blog/comments/in-his-stone-house-in-irvine-bashiok-lies-sleeping/ Bashiok Lies Sleeping] — Incgamers 17th Dec 2010</ref>.
<blue>I think it’s fine. It’s fun and you can pull off some pretty fun trick-moves. Not super practical all the time but I think it will definitely have its strategy. Plus, you can throw a rune on it and change the behavior if you’re having trouble gauging the throw distance.</blue>
Any sort of "trick shot" requirement to aiming has long since been removed from the game and aiming with Grenades is very easy in the final release.
===Video===
A video of Grenades can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the Diablo.IncGamers.com You Tube channel]. This shows the earliest development implementation of the skill, back when they were much more "skittery" on the ground and difficult to aim.
<youtube>4dAZOg0FyoA</youtube>
==Development==
[[File:Grenades2.jpg|thumb|250px|Tink, tink, tink...boom.]]
'''Grenades''' was first shown at [[BlizzCon 2010]] as one of the originals when the [[Demon Hunter]] was unveiled. According to [[Wyatt Cheng]] from spoke about the early form of the skill on the Gameplay Panel:[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P1/]
<blue>Also selling the idea of ranged attacks is Grenades. I love this skill in our game because we have a 3D engine so you can actually bounce grenades off the walls and floors. I think it'll be an awesome way for players to come up with some creative uses for grenades, throwing them around corners. It actually bounces around and it shows, again, and it sells the Demon Hunter's themes - ranged attacks, gadgetry, preparation and planning. This is premeditated demon killing going on. </blue>