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The basic inventory and paper doll design seem fairly set, though the details continue to change.
The [[paper doll]] is on top, with [[pauldrons (item type)|shoulders]], [[pants]], and [[Wrists|bracers]] added to the item slots we saw in Diablo II.
Below the paper doll is the inventory grid, which has repeatedly changed in form and function. One feature returning from Diablo II is the [[gold]] counter, with the amount of coin a character is carrying shown numerically, and no inventory space required to hold the money.